Ok lolUntil I see concrete evidence to the contrary, yes, I'm sure.
Ok lolUntil I see concrete evidence to the contrary, yes, I'm sure.
I think the point was directed more at those who take things to the extreme..So it would be better if people lost interest in Elite, so they stop pestering the devs with questions about the game?
And if "pitchforks" stay the same no matter what they do, why not try a completely open and transparent approach for a change, just to mix things up?
Most of the extreme ones have left for a happier life elsewhere...I think the point was directed more at those who take things to the extreme..
Enthusiastically jaded?Most of the extreme ones have left for a happier life elsewhere...
In the main we just have the enthusiastic, the jaded and the pedantic left on the forum...
I fill 2 of the above categories, naturally![]()
They spent something like £20 million and three years - i.e. more money and more time than they spend on a lot of their other games to first release - on developing the Odyssey expansion to Elite Dangerous, plus a fair bit more and another year on the post-release updates. Over its lifetime they've spent more money on developing and running Elite Dangerous than any two of their other games combined (and at least most combinations of three others, too)If only they'd invested their time and energy into a space-game niche where they previously had a competitive advantage (now squandered).
Pies. You're talking about meat pies. I know you are. The special ones, just like grandma made.Should a person of my likes within ED be excited like a boy at Christmas Eve for this next update? You know, for 'that' feature update?
Power Pies™Pies. You're talking about meat pies. I know you are. The special ones, just like grandma made.
Mmmn, with the taste of pig that really lingers, bathed in that thick meaty gravy. Everyone loves a long piggy tasting pie, just like our grannys made.Power Pies™
Possibly™Soon™Mmmn, with the taste of pig that really lingers, bathed in that thick meaty gravy. Everyone loves a long piggy tasting pie, just like our grannys made.
As an aside, is there any fresh (not narrative) content likely anytime ever? I've slightly parked ED for a while now.
That probably depends on what you mean by "not narrative". e.g. the Thargoid Spires or the Titan Rescues are of course connected to the ongoing story, but if you don't care about that they're still a bunch of new content to explore and/or shoot and/or mine. Most new content gets some sort of in-universe story introduction, if only to hint at where it might be found.As an aside, is there any fresh (not narrative) content likely anytime ever? I've slightly parked ED for a while now.
I think ship interiors have been done to death... anyway, we got fleet carrier interiors.... is'nt that enoughFDEV is in the unique position to be actively developing a space game, right when this niche becomes more and more mainstream thanks to big titles like starfield / and the controversy of star citizen.
They got the foundation for something that could still last years if maintained correctly. I really hope that they refocus their efforts back on the title that gave them the opportunity to grow to the size they are now.
Base building, new planet types, ship interiors, EVA, more vessels (in space & on the ground), or even a rework of old features. There are a lot of possible directions they could take the game next and the interest in the IP is still quite strong. However they would have to act sooner rather than later.
I wouldn't be so sure about that. Its now the end of the year and we haven't heard anything regarding the "results of the investigation" of the once planned key-feature overhaul. By that merit its at least half a year off, if it happens at all.Odyssey had a false start.
People who were playing at the time of the Kingfisher Incident got a permit called "Odyssey Testing" as a nod to that.
We might be getting more then a Key Feature Overhaul - probably a Key Technical Overhaul to go with it. The Feature'll be gameplay, and the Technical'll be boring coding stuff that noone really cares about but everyone places a high value on and thinks they're an expert in.
You appear to have misspelt Imperial Courier...More vessels... hmm, but how do you progress beyond the perfection thats a hyper engineered Asp Explorer? (awaits more pitchforks)
It did, and it VERY much stung Frontier to where I now think they're quite gunshy about Elite. If you look at the video posted on the Frontier website, they say "The challenge of the recent few years is the investment we put into Odyssey. We really wanted to grow that line increase the revenue quite substantially, and that's clearly where we're still hurting a bit because we don't have those ongoing sales. But Elite Dangerous is still doing pretty well, generating revenue, it's just not that return on investment"Odyssey had a false start.
I feel like this needs the presence of a God Emperor Brebus meme from @Rubbernuke ...
I was never really that interested in the Thargoid stuff, even from the outset, but by then I was a little tired of the whole thing, having played ED for many hours. To the extent that when EDO landed I still didn't really get back into it too much.To be fair, I got really jaded with the Thargoid stuff, the constant CZs and the lugging of escape pods and refugees out of damaged stations.
....
But the spire sites? Absolutely fantastic and has a bit of content for everyone. AX combat, loadsa money to be made, but of exploration, some dangerous exobio, scavenging, on foot combat, SRV combat if you like that, stealth... it's great craic.
They are something else, regardless if it is light or dark!The spire sites sound as if they're worth a look, thanks for the steer, and so perhaps it's time to dip my toe back in!
As much as I would love base building, I think that it's a very unlikely add-on.FDEV is in the unique position to be actively developing a space game, right when this niche becomes more and more mainstream thanks to big titles like starfield / and the controversy of star citizen.
They got the foundation for something that could still last years if maintained correctly. I really hope that they refocus their efforts back on the title that gave them the opportunity to grow to the size they are now.
Base building, new planet types, ship interiors, EVA, more vessels (in space & on the ground), or even a rework of old features. There are a lot of possible directions they could take the game next and the interest in the IP is still quite strong. However they would have to act sooner rather than later.