With FD's grind practice in most aspects of the game, basebuilding with the PVP where player(s) can takeover your base is just not worth it except for a small group of PVP players
Honestly, you're better off playing DayZ/Rust and build a base just to be raided sooner or later.
And the upkeep to keep it operational? No thanks.
I'm up for basebuilding but it needs to provide some kind of benefits. Let's look at fleet carriers:
- Can store my fleet and modules
- Move all my stuff 500ly every 20 mins or so
- Multiple services (rearm, refuel, repair, market etc)
- Uses fuel (tritium)
- Has upkeep
Worth it? That's a Yes from me and seeing lots of fleet carriers in-game its a Yes from many.
Now player owned bases need to have certain benefits and rewards. Since it's static something like a daily award of some sort of materials maybe.
Like game chests you can open every 24h in other games.
Crew management - go mine tritium, farm those settlement defense plans, grab manufacturing instructions, hunt those pharmaceutical isolators for example.
In return - upkeep
Just my 2 cents...
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