Game Discussions Star Citizen Discussion Thread v12

He was going to release it.
But then found out that the Universe had released it before him so decided not to bother as it had been "done before" and that just didn't fit within the corporate vision,,,,

If that stopped him he wouldn't have dialogue like this planned for SQ42 ;)

Bootcha said:
I wish those mocap filming leaks were still around.

Sandi: Have you ever done a trench run before?
Mark "Old Man" Hamill: Well, a long time ago.

I remember there being an uncomfortable pause in delivery, intended for the reference to sink in.
 


Since the SC Kickstarter, I have shipped 6 games, which have collectively generated over 3B USD in revenue. It makes me feel bad for CIG devs, especially the ones looking for work now.
oof-oof-meme.gif

If you count each oof stone we have an oof for each game dev guy released...
 
A reasonable set of observations:

Another of the 'refund' devs chipped in on management layoffs:

You don’t lay off people from critical leadership roles when your game is “in the polish phase” unless something is really wrong with them or your finances.
I agree. I worked in games development for a decade, some big hitters, SEGA, Sony, LucasArts...whenever a team started getting laid off, particularly management staff that had been core to the dev, well, only 1 thing is coming...nothing.
Add this with a part-time barista to make coffee...throw in some keg Fridays and chef lunches and huge on-campus "perks" or an expensive holiday party or 3...its pirates raiding their own ship before it sinks. Seen it a half a dozen times on multiple game projects.

Although CIG have always splashed out on barristas ;)
 
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