I'm betting that this still won't be fixed, seeing as it's an issue from February 2023. The fix has failed every time.Fixed Reboot/Restore missions sending players to an already online settlement
I'm betting that this still won't be fixed, seeing as it's an issue from February 2023. The fix has failed every time.Fixed Reboot/Restore missions sending players to an already online settlement
Its not my fault. size 1D Hull reinforcement Heavy Duty 5 provide +15% to all my resistances!!!!"And to make things worse, combat ships usually don't have the internals to spare for a FSD booster."
It is a choice that a player has to make. The space is there, it is just that some will not use the optional internals for anything but SCBs and HRPs. Cannot let the defences drop by a smidge, gotta have the max otherwise the ship is not competitive.
There have been requests in the past for an additional bit of cargo space (filling the bridge/corridors etc) so that the odd item can be collected. Once again, players refuse to sacrifice even the smallest internal slot for anything not combat related.
Steve
I don't quite understand why we need E and C. D is light, B is sturdy, A is best performance, C/E is cheap. Why do we need two module classes in the cheap area ?
Gameplay wise this makes so much sense. CMDRs can still min max with A rated jumping monsters. But those who want to actually explore planets will benefit.Plus it will be awesome for proper exploration where the journey is important and not the destination. All those first footfalls at far-away planets will be much more appealing.
Don't worry, you'll be able to fly there faster to find out now!I'm betting that this still won't be fixed, seeing as it's an issue from February 2023. The fix has failed every time.
Well with Overdrive™ you will indeed be there much sooner.
Well with Overdrive™ you will indeed be there much sooner.
It could have taken as long as Star Citizen to reach another system!But it would be a great response to all the people who claim travel is too slow!
See we could have made it take this long to travel to a new system.
Better yet: 1D Hull reinforcement Thermal resistant G5 offsets the thermal penalty of Reactive armor with minimal loss of hull compared to Heavy Duty.Its not my fault. size 1D Hull reinforcement Heavy Duty 5 provide +15% to all my resistances!!!!
[Insert here some stupid fix like remove most size 1 modules, include default cargo racks or free assist module]
Corvette can spare a size 5 for the FSD booster though. I have one on mine, it jumps 27ly.Using a C class FSD on a combat Federal Corvette, ouch.
Coming up next, the guardian Hamon cannon.I think people are mistaken. Easy mistake. Overdrive makes you think it goes faster.
Clearly this refers to the Bachman Turner Overdrive.
Source: https://www.youtube.com/watch?v=2oUBxyXxyFo
Note: Edited joke to what I wanted it to be. Thanks @Brammers
Also there is basic synth for 25% boost to jump range. Really cheap on mats if you are going without a booster or fuel scoop.Even if you refuse to spare a class 5 slot, a 3H Guardian booster will still net you 19.4 ly assuming the new FSD has identical stats to the normal C-rated FSD (plus the overcharge capability) and can be engineered. 15 ly if it cannot be engineered. For comparison, my battle-'Vette with G5 6A FSD does 17.5 ly.
Yup it was previously allowed and then after a recent update it didn't work anymore. This is being fixed with this update.Aside from the overcharge thing, they mentioned something about size 5 pre engineered FSDs now allowing an experimental effect as per all the others. Did I understand this right?