I sometimes wish that ED was in a similar position to Frontier CMS games, where chucking out regular PDLCs seems to do the job. Everyone knows where they stand, the ‘rules‘ were set at the beginning and adhered to because it’s in everyone’s interests.
Elite Dangerous has always been a different case. If you start funding with a KickStarter you’re positively encouraging backers to get involved rather than just treat it like any other business transaction. If you never ‘Jonty’’d on a Friday, it difficult to appreciate how unified the community was at the inception of the game.
I suspect this is causing at least some of the wringing of hands because it appears to be invalidating a pledge that Frontier made. Micro transactions were only to be for cosmetic items, full stop (period). Frontier acquired a few other ‘liabilities’ when they sold lifetime expansion passes, which clearly sold future income for ‘now’ income. That was Frontier’s decision at KickStarter time. Now it appears that Frontier want their cake and to eat it too.
It’s a strange method of trying to raise income, if that is the purpose. Unless you’re already in the game, you’re unlikely to know about either the P2 or the catch up ship builds, so it appears this is largely aimed at the existing player base. As mentioned in the forums, many existing commanders have an ARX balance that can cope with this price point. So limited revenue there.
There are others who won’t touch this for a variety of reasons, objection to ARX as a concept, objections to Pay2(whatever) or not an offering they want. No revenue there.
So who is the perceived market?