And the last 3 have sucked at that. Maybe they have different types of animals but they are limited to 1 place (Africa and Eurasia) or 1 theme that a lot of people don’t like (petting zoos) + the ridiculous number of ungulates. Not saying birds or primate packs would be a hit but they certainly don’t introduce the problem of lack of diversity when the last 3 have also catered to this.
Yeah, but i mean you can either do a biome based animal pack or a regional one. So youre bound to either lack biome diversity in biome packs or regional diversity in region packs, so i wouldnt necessarily crititized packs for that.
So imo the best way is to include as many different animals as you reasonably can, both taxonomicly and how you build for them, while still keeping in mind whats actually requested.
And yeah agree the last 3 animal packs really didnt do a great job at it.
Arid was kinda both a regional and biome based animal pack simultaneously aswell has not really being diverse in either taxonomic or habitat variety.
Eurasia fared a little better in all categories imo, but wasnt really great at it either.
And Barnyard is kinda a special case but could have been better in the regional and taxon categories either way.
But a primate pack would also really suck at most of this. Wouldnt be very varied in biomes, since the majority live in tropical environments, taxonomicly is really restricted and habitat type variety is also very poor. The only okay part would be regional variety
With a habitat bird pack you have alot more variety pretty much at everything, but idk i dont really see it happening either