DLC18 discussion and predictions

You could check out the collections at famous aquariums. Monterey Bay is my favourite. They keep sharks from the local environment for a bit then release them back to the wild.

Sevengill sharks
Blacktip & whitetip reef sharks
Leopard sharks
Zebra sharks
Filenose catshark
Sandbar sharks
Spiny dogfish
Swell sharks
Horn shark
Soupfin shark
sometimes even hammerheads, I've seen them there


 
What would make me happy is even simpler than that: A fully aquatic exhibit style that allows for mixing of certain species. One species of piranha and a species of octopus as stand-alone species (in a slightly larger exhibit size that could be applied to some of the species in-game already). And then, say, 3-5 species of other fish that could be mixed for various biomes/regions (Amazon river, Congo, Australian coral reef, and something from Asia or North America). With the ability to manage the fish as a full school rather than individual animals (it hurts my brain to think what having like, hundreds of individual fish in a zoo would do to the game's system--and let's face it, the way most people would want them implemented it would do exactly that).

But without that? I'd just prefer they not bother. That's the sort of thing I'd want simply so as not to break the proverbial development break, but comprehensively enough that there can be flexible implementation, or just not at all. Hah.

I'd personally only use fully aquatics like that as an "accent" to existing areas rather than want to build gigantic tanks... In Planet Zoo, anyway. I suspect I could get really into a similarly-styled aquarium game. Hah. It's all jsut personal taste!
 
They've been able to somewhat detach from the parents since the education items because whilst they spawn in a group they are still individuals, but children can very much detach completely from their parent groups now in the animal encounter. Children will walk around on their own, and IIRC I actually saw a parent gesture at their kid to come over and pet an animal.

On top of that, school groups already exist in the game. As Vigoga discovered a while back, schools can visit the zoo through a guided tour. As you can see right here.

So honestly, playgrounds and classrooms are technically a lot more feasible than before. Yes, you'll still need to provide something for the adults, but that could easily be done by requiring you to add a special seat/bench to the area where the adults would sit.

I'm not saying either of them are guaranteed, but we're honestly quite close.
That's interesting - I hadn't noticed any of that before (then again I don't tend to use the educators at all). Good to know and thanks for the information!
 
Neither of these would actually work, as child-modeled guests can't separate from adult-modeled guests. They aren't individuals. From the way guests seem to work, it's an all or nothing situation. If you want children separated from adults, they will have to spawn alone without adult guardians, and then we end up with a bunch of unattended children running around. Either way, adults will have to also use playground equipment and classrooms.

Of course, it's possible Frontier could pull a hat-trick of some kind, but I don't see it happening.

There's one other highly-requested feature that often gets forgotten about, though; the international food shops from Coaster. And even though the free update doesn't always tie into the DLC, this feature, along with hotels, would tie together nicely with a world tour to finish off the game.
More than just one, they're releasing 3 CMS games in FY25, FY26 and FY27.

They've been able to somewhat detach from the parents since the education items because whilst they spawn in a group they are still individuals, but children can very much detach completely from their parent groups now in the animal encounter. Children will walk around on their own, and IIRC I actually saw a parent gesture at their kid to come over and pet an animal.

On top of that, school groups already exist in the game. As Vigoga discovered a while back, schools can visit the zoo through a guided tour. As you can see right here.

So honestly, playgrounds and classrooms are technically a lot more feasible than before. Yes, you'll still need to provide something for the adults, but that could easily be done by requiring you to add a special seat/bench to the area where the adults would sit.

I'm not saying either of them are guaranteed, but we're honestly quite close.
Even if the groups were stuck together just have the parents follow the kids to the equipment and just have an idle animation that is them watching the kid play. This is something parents should be doing anyways especially with younger kids.
 
Also to add to the cetacean and show discussion some cetaceans especially smaller more coastal dolphins are perfectly fine in captivity and what is largely the problem is bad management practices not the concept as a whole. I feel the same way about shows where if done well they can be an incredible tools to enrich the animals and also educate the audience my local zoo does a seal show where they frame the tricks around natural behaviours and educate the public around the fishing industries impact on seals.
Shows can also be incredibly harmful if unregulated I was shocked when I went to the usa and saw that they had dolphins carry people around as a trick at seaworld.
 
Given how buggy deep diving already is, I really don't want fully aquatic animals added into the mix. Not that they ever will be (at least in this iteration of the game). I'm generally opposed to it for both moral and technical reasons. If they did for some reason decide to do it, I could probably get some use out beluga whales and manatees, and I'd love to recreate that African penguin/lemon shark mixed habitat I've seen online before, but I'm not desperate for any of it nor do I feel like the game is lacking without it.

All I want above everything else is a Hamadryas baboon. Second to that, at least one more New World monkey. Third, a serval. While there are more animals I feel a particular affinity for (blackbuck, waterbuck, pelican, etc.) these are the three I deeply need.
 
The only mammal less DLC themes I'd be ok with are: Birds and Ocean.
Everything else, I'd hope to see a mammal in. Even the exhibit DLCs could include Linne's two-toed Sloth or Ghost bat for example. IF we got an exhibit DLC I'd hope it would be much bigger than the typical 5 or 8 animals and it would include a Flying Fox type. Or maybe they could experiment with a small mammal? Chinchilla would be so awesome!
 
I was thinking a bigger exhibit DLC, an Around the World type DLC and a birds expansion pack could finish the game pretty well. Maybe?
It would require three DLCs unfortunately...
 
I dont think we will ever see one without a mammal. But i do hope they turn it down a bit so its not so overwhelmigly mammal focused all the time.
As a mammal lover I don't want to agree. However, I think insects, gastropods, arachnids, Birds, reptiles could all use more. Crocodiles for example although well represented, need an African representative.
 
As a mammal lover I don't want to agree. However, I think insects, gastropods, arachnids, Birds, reptiles could all use more. Crocodiles for example although well represented, need an African representative.
I mean i like mammals aswell, and a game like Planet zoo should obvious have its focus on mammals.
But its a littel to focused on them imo. Like it wouldnt hurt to do a habitat reptile more than once a year. And while birds definetly got alot of love recently, i still think there are so many groups of prominet and common birds completely untouched
 
The only mammal less DLC themes I'd be ok with are: Birds and Ocean.
Give me Mudskipper World Tour Pack or give me death

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Hey guys, could you maybe check out this post and help bump it up for Frontier to see for the next update?



It's a tiny chabge that would make safari habitats tremendously better.
 
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