Ships 6A Pre-Engineered FSD > 6A SCO FSD?

Someone please help me make sense of out this.

Both of these have the Increased Range+Mass Manager mod.

Check out the Optimized Mass and Jump Range stats. SCO has higher OM rating yet gives lower jump range. Why?


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For the same ships, with the same total mass, a FSD with higher Optimized mass should jump farther.
You sure nothing else changed to that ship?
 
All of the above replies are wrong.

The truth is, FSDs have two additional, hidden stats: fuel efficiency coefficient and distance exponent (see here).
The exponent is the same for all FSDs of the same class (a.k.a. size), SCO or not.
The coefficient is the same for all FSDs of the same type and rating, but differs between SCO and non-SCO FSDs of the same rating.
 
The truth is, FSDs have two additional, hidden stats: fuel efficiency coefficient and distance exponent (see here).
The exponent is the same for all FSDs of the same class (a.k.a. size), SCO or not.
The coefficient is the same for all FSDs of the same type and rating, but differs between SCO and non-SCO FSDs of the same rating.

i was curious to see if the wiki is updated and it is, the FSD formulas are there and the new linear constants for SCO FSD are there too.
Quite interesting approach from FDev

edit: interesting reading the old threads :)
 
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Robert Maynard

Volunteer Moderator
Yup, all the same, I just swaped FSDs.
Noting @MartinG's reminder above that there are two hidden values per FSD, and remembering working out the new constants for SCO FSDs (and confirming that the power remains the same as existing FSDs) when they were released, the "normally" Engineered SCO FSD will have very slightly less range than the (unavailable to those who didn't participate in the relevant Community Goals [well, apart from the Size 5 version available from Tech Brokers]) double Engineered FSDs, even taking account of the former's increased optimal mass and maximum fuel per jump.
 
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FWIW, I changed the FSD on my exploration anaconda from the double engineered CG version to an SCO version. Both fully engineered. The SCO version gets ever so slightly less jump range; a small fraction of 1 LY. So it happens, and I’m keeping it that way because the SCO feature outweighs the marginal jump range difference that in practice I will only see very rarely and never actually need. As of this writing, I have converted ~25 of my ships to SCO and have been tracking the difference in jump range and this has been the only case where jump range has not been higher with the SCO drive. These include replacing several of the double engineered 5A drives and the double engineered 3A and 4A drives too.
 
A rated on mine, a D rated drops the range by a couple of LY's.
Yes the A rated SCO is best
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but my point is that even 3D SCO
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beats A non-SCO
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And for all of my Courier builds the weight saving of 3D SCO G5 (2.6T) over 3A non-SCO G5 (6.5T) is better where I need decent range but not max range

Although the theorerical max is quite nice (Off the beaten track)
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