I posted in a similar thread regarding social type features.. (perhaps would be good for the mods to merge the 2 threads) Anyway... my thoughts...
This would be my favoured option. A station chat that is not system wide. I want to be able to go to a specific station to perhaps hire a bounty hunter/ mercenary to escort me from one system to another with a valuable cargo. If i'm a Bounty Hunter hanging out in the 'station' I want that job.
Broadcasting that system/game wide would be totally immersion breaking but locally, or more to the point confined to stations would be a fantastic social addition in my opinion.
Each to their own though, I can completely agree with the anti social tools brigade, in a lot of MMO's, the chat is nothing but a curse full of foul mouthed, racist, sexist, bigots. I happen to think the community in Elite are far more mature but would still lobby AGAINST a General or system-wide chat.
Out in the 'system' if you saw anoither Cmdr, then you'd hail that Cmdr one to one, you wouldn't shout out in a system chat to that person and that's the way it should be, however, in a station, there really ought to be a 'cafe/cantina' social station chat.
I'd love to just hang out some time in game and take it all in, watch ships coming and going in a station/space port, chatting with a random Cmdr from X system just passing through. Just being social.
Adding features but having the ability to disable them is a far better proposition than not having them at all in my opinion.
I really hope that down the line station chat and more social tools develop in game. FD are developing a living, breathing, player driven galaxy,and I am all for what they are trying and hoping to achieve. A station chat would breathe life into the game, it just feels a little empty right now but its early days, I'm here for the long haul anyway and I really can see this game developing into a truly epic experience.
Rubix