This has been suggested by a lot of planco community members in the past,but if I searched correctly there is no dedicated suggestion thread for it yet.
Omnimovers are a special dark ride type quite commonly used in theme parks. They are shell shaped vehicles or sometimes 4 person vehicles on a coaster track that is usually hidden under a type of floor (usually wood or carpet). They are able to be turned 360 degrees and move continously without ever stopping. Usually the entire ride track is filled with these vehicles that continously move and guests enter on a round moving turntable station or straight conveyor belt into the vehicle.
While there have been tracked and trackless darkride types in planet coaster, omnimovers have unfortunately been absent even in DLC. If you take into consideration how common they are in real life and how versatile they would be for building darkrides, I see this as a big dissapointment. Whatever might have kept the devs from including them is hopefully not an issue for Planet Coaster 2. If they aren't in the base game I hope for a DLC dedicated to darkrides,that includes them. Here are some prime examples of omnimover darkrides and their versatility in themes:
Castello de Medici - Europapark Rust (2025!!)
Phantom Manor - Disneyland Paris
The Little Mermaid - Ariels's Undersea Adventure - Walt Disney World Florida
Geisterrikscha - Phantasialand Brühl
The Seas with Nemo and Friends- Walt Disney World Florida

Omnimovers are a special dark ride type quite commonly used in theme parks. They are shell shaped vehicles or sometimes 4 person vehicles on a coaster track that is usually hidden under a type of floor (usually wood or carpet). They are able to be turned 360 degrees and move continously without ever stopping. Usually the entire ride track is filled with these vehicles that continously move and guests enter on a round moving turntable station or straight conveyor belt into the vehicle.
While there have been tracked and trackless darkride types in planet coaster, omnimovers have unfortunately been absent even in DLC. If you take into consideration how common they are in real life and how versatile they would be for building darkrides, I see this as a big dissapointment. Whatever might have kept the devs from including them is hopefully not an issue for Planet Coaster 2. If they aren't in the base game I hope for a DLC dedicated to darkrides,that includes them. Here are some prime examples of omnimover darkrides and their versatility in themes: