Welcome to the club bro'... It just means I've seen a lot in gaming..."I go way back as a gamer" is hardly an accomplishment here. Lots of old farts here who started with pong. I did too. Get in line.
Welcome to the club bro'... It just means I've seen a lot in gaming..."I go way back as a gamer" is hardly an accomplishment here. Lots of old farts here who started with pong. I did too. Get in line.
Found a lucrative trading route within the same system MUTUJIALI picking up from one planet base and dropping off cargo to a second planet base, so please note it's not even a jump away it's within the same system MUTUJIALI and it's a medium security system so not low or anarchy and the security vessels are around with a supposedly a good response time...
All a trader has to do is land on the planet station, load the cargo, take off away from the shipper planet, travel exactly 186Ls in the same system and land on the destination planet station and deliver the cargo by selling it and cashing the profits... I'm in-game now as I'm writing this update...
As soon as I took off with my t9 and 744 tons of Cryolite over 8 Mil cargo value within the 186Ls I had to cover - on supercruise - to reach the destination planet I was again interdicted by a pirate NPC... this time lucky for me it wasn't a elite combat NPC pirate and I managed to win the mini game and escape while destroying my joystick moving it erratic in whichever direction I needed to escape the interdiction...
Lucky I escaped and the SCO is useless it can't be activated during the interdiction...so I've spent over 19 Mil to buy a 6A SCO that's useless when I need it...
Conclusions:
- I've spent 19 Mil on a module that doesn't help me run away from NPC pirates
- after not even 10-15 minutes of gameplay hoping to relax and enjoy the beautiful views of the planets around me I'm once again attacked by NPC pirates and the joy of playing turns into frustration...
I've already broken my joystick practicing avoiding interdictions in a cargo hauler boat... and I've got pretty good at it until elite combat NPC pirates are attacking me in their Anaconda while I'm in my bulky t9...Practise avoiding interdictions. The easiest way to do that is to get yerself yer own interdictor and go after harmless ships in anarchy systems
Or another way is to join a squadron and ask for interdiction training. A bunch of folks chasing each other around a system interdicting each other isn't just educational... it's good fun and all
The more I read your replies here, the more it becomes apparent that Elite may just not be the game for you.I've already broken my joystick practicing avoiding interdictions in a cargo hauler boat... and I've got pretty good at it until elite combat NPC pirates are attacking me in their Anaconda while I'm in my bulky t9...
I can't switch to another cargo ship unless someone shows me how to configure it to carry 744 tons as I do now with the old t9...
I was not in a Thargoid system...Thargoids only attack you if you are in a thargoid-controlled system or if you are carrying something of theirs (which I doubt is the case because that stuff is corrosive; unless you are telling me that you were hauling corrosive thargoid commodities?) I believe they don't attack you anymore even if you were carrying meta alloys (they used to, in the past, but it's my understanding they don't anymore.)
So you either were in a thargoid controlled system (which is quite hard to not notice), or you attacked them when they hyperdicted you.
And if you were to encounter thargoids in the black, far from the bubble, that would be a jackpot for an explorer, not a nuisance.Come for exploration with me and my carrier. Last 5-weeks exploration (exobiology of course) got me 16B Cr... and zero risk, because there are no NPCs or Thargoids.
I could suggest buying a more robust joystick or as I did for a long time just have the joystick un anchored so when I got too heavy handed the whole thing would move, I might lose the fight but wouldn’t break the hardware.I've already broken my joystick practicing avoiding interdictions in a cargo hauler boat... and I've got pretty good at it until elite combat NPC pirates are attacking me in their Anaconda while I'm in my bulky t9...
Now you know we cannot do that any more than we could convince you that delivering more smaller cargoes where all of them arrived was a more workable strategy.I can't switch to another cargo ship unless someone shows me how to configure it to carry 744 tons as I do now with the old t9...
I don't have engineered ships and modules I just don't have the time and energy to do it...so I try to have fun with basic vanilla ships so to speak... and I get ganked by NPCs much powerful than me...
I can't switch to another cargo ship unless someone shows me how to configure it to carry 744 tons as I do now with the old t9...
good point,Perhaps the OP can post their T9 ship build.
With 744 tons cargo capacity, no engineering, and I'm going to assume no Prismatic Shields, the OP's T9 has at best a 5A shield and maybe some unengineered shield boosters. OP said no SCO. No indication the OP has Guardian stuff, so I'm guessing no Guardian FSD booster. At best a size 3 fuel scoop, which for a T9... useless.
That leaves the OP with a T9 cargo ship with minimal shields and when fully loaded a jump range of 11.7 Ly? A ship speed of 134, boost to 206.
Based on their stated activities, this doesn't make sense to me. T9 with 744 Cargo
If the OP does have Guardian FSD booster they get a 23Ly jump range and are flying with no shields.
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This cargo ship might be okay for loading to/from a fleet carrier that is in turn used to jump between systems, but OP implied they did not have a fleet carrier. And there was no mention of using a fleet carrier throughout this thread. If they were using a fleet carrier the overall interdiction threat would exist but quite low.
right... I don't know how to use the SCO correctly... I just got it, and it appears I'm a dumb incompetent player...The utter irony of this thread is that I’m a mature (54) gamer, non-combat focused, and I don’t consider the NPCs to be much of a threat at all, unless I fight back. Even then, it’s less a question of ‘Will I Die,” and more a question of “How long it will take.” But I’m no casual player, even if I am time poor.
In Supercruise, the likelihood of NPCs interdicting you is pretty much nil unless you’re deliberately flying in a way that makes it easy for NPCs to interdict you. Case in point:
I’ve done interplanetary trading before, doubly so since Odyssey released, and it shouldn’t take “10-15 minutes” to make one trip with the older FSD, let alone one equipped with an SCO. The SCO isn’t there to be an “I win the interdiction” button. It’s there to be a “ludicrous speed” button. When used correctly, you should be docking before the NPCs even know you’re there.
One boost should get you clear of the gravity of your departure world. A second boost (if any, it takes time to cool and 186ls is a very short distance to traverse) gets you in proximity to your destination (it’s OK to overshoot, you’ll still get there faster and any potential pirates are at the wrong angle to interdict), and then a high-speed planetary approach, and you’re there.
you have good points...I could suggest buying a more robust joystick or as I did for a long time just have the joystick un anchored so when I got too heavy handed the whole thing would move, I might lose the fight but wouldn’t break the hardware.
A trick that can work for fighting interdictions is to slow right down to about 5% throttle things can be less violent and so easier to work.
You can make your victory segments increase faster if you don’t keep bang in the middle of the escape vector but wobble across it.
If they are trying to interdict you near a planet consider crashing into its exclusion zone if you are arriving if departing a planet or star but still very close slow down and point directly away from the body so they hit the exclusion zone when they try to get behind you.
Now you know we cannot do that any more than we could convince you that delivering more smaller cargoes where all of them arrived was a more workable strategy.
Now if you had the Imoerial Rank for a Cutter that would be another thing.
Even engineering the thrusters on your T9 would help a bit as it would reduce its lack of agility.
Options as I see it if you do enjoy the game.
Get a better ship.
Spend your time working up to an Imperial cutter, which will allow you to trade with the ability to ignore npc pirates.
Buy a T8 and trade smaller amounts, but with faster times. You can easily make a minimum of 320t trader with defences. Beat interdictions with ease. Also very good for smuggling cargo, and uses the sco drive beautifully. I ran to a 50,000 ls station in less than 1 minute last night.
You seem to be focused on profit above survivability. Bad business plan I would say.
What are you looking to make so much money for so quickly, that you will risk the huge losses involved flying the T9?
yes mate, that's exactly what my initial post was about, me abandoning ED and letting Fdevs know why, and more importantly why I don't feel the urge to spend real money on ED to support the game, that I used to love in fact... I still love the ED core concept, flying in the galaxy, Newtonian physics and all, space legs, landing on planets, exploring, etc. I still love the concept...The more I read your replies here, the more it becomes apparent that Elite may just not be the game for you.
You seem to want "max profit with no danger" space trading game - and Elite never was and never will be that game.
Did you try the recently released Space Trucker? You can dial down the difficulty there to be what you seem to pursue in gaming and it's a game about being a, well, space trucker.
bro'... I paid for my legal copy of ED and Oddysey, like any other player, and so I have the right to come here and express my opinions as I see fit... not sure about you, but I proudly live in a country where freedom of expression is greatly valued...Well, there's a very easy solution to that "problem": Play something else. Complaining here is not going to somehow make the game fun for you.
You seem to have a difficult time understanding that different people like different types of games. I myself find "arena type" multiplayer first-person shooters, such as CSGO, to be utterly boring, nonsensical and frustrating, and I never play them. (As a quite telling example, after I finished the single-player campaign of Titanfall 2, I tried the multiplayer mode just out of curiosity, because it was there and why not. After the non-playable intro ended and I got control, I got killed in approximately 10 seconds. I didn't even see who killed me and I had literally 0 chance. I immediately quit and uninstalled the game. That's how long I played the multiplayer mode.)
However, do I go to CSGO or other similar forums to complain how much the game sucks? No. I understand that other people like it, I don't like it, and that's fine. They can have their games, I can have my games. Why would I go to some random forum to complain how much the game sucks? It's not like they are going to change CSGO to placate to my personal tastes.
Serious question- what were you expecting in a game that adverises itself as being set in a cut throat galaxy where a basic search of the game comes up with images of ship combat?
by the way, for the record, I didn't mean to offend you in any way shape, or form... if it came across as such, please accept my sincere apologies, it was not my intention...The early game was very much about being cash poor and dealing with that problem. Because of that you'd think about fighting and repairs, as well as pay more attention to trades (given bad trades would ruin you).
I'm not offended at all, so no apology required.by the way, for the record, I didn't mean to offend you in any way shape, or form... if it came across as such, please accept my sincere apologies, it was not my intention...
if you enjoy intense grinding, that's fine by me, it's a form of release by being deeply drawn and focused into an activity and I get that...
I was just stating that's not my thing, not my idea of fun... but I respect your way of doing things, as you better see fit for yourself...