Open-Only in PP2.0?

All of which could be accommodated by PP 2.0 having an exclusive mode.
After all, if one is fanatic about PP, why would one not want to spend their entire PP gameplay with like-minded individuals?

Then the remainder of the game could remain as enjoyable as it currently is.
Because (shocker) I don't think Open is a good fit for V2, because its closer leaning to the BGS and not like V1 PP.
 
You have to take account that the biggest bogeyman in the game is not players in open, nor timezones, or working hours...
It is the unknown and very scary modes where, allegedly, a single player might bring down an empire...

Solo / PG is a tale used to scare PP toddlers...
AFK PG turretboat merit farms, bots, 2015 era NPCs, 5C prepping in solo (and posting pictures doing so).

So yes, totally imagined.
 
Because (shocker) I don't think Open is a good fit for V2, because its closer leaning to the BGS and not like V1 PP.
I agree, it isn't.
Hence having its own mode - no need to balance risk / reward (that hackneyed old trope) as the risk will be equal.
The only players in the mode will be PP players - which, allegedly, are the only ones of interest.
PP activities couldn't be carried out in any other mode, so UM or whatever is going to happen in, allegedly, plain sight, assuming time zones, instancing and working life don't serve to obscure those players.

An ideal scenario, surely?
 
Nice

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AFK PG turretboat merit farms, bots, 2015 era NPCs, 5C prepping in solo (and posting pictures doing so).

So yes, totally imagined.
Yep, it happens... I wonder who saw all of those bots in solo?

ETA: Yet still you argue that PP 2.0 having its own mode is not an ideal scenario? Is there an ulterior motive which isn't just PP 2.0 stopping your adoption of the perfect solution?
 
I agree, it isn't.
Hence having its own mode - no need to balance risk / reward (that hackneyed old trope) as the risk will be equal.
The only players in the mode will be PP players - which, allegedly, are the only ones of interest.
PP activities couldn't be carried out in any other mode, so UM or whatever is going to happen in, allegedly, plain sight, assuming time zones, instancing and working life don't serve to obscure those players.

An ideal scenario, surely?
No, I don't agree breaking off parts of the BGS.

I'm more interested in making sure each mode is balanced, which starts with better PvE and that the differences between modes is less apparent.
 

Robert Maynard

Volunteer Moderator
I agree, it isn't.
Hence having its own mode - no need to balance risk / reward (that hackneyed old trope) as the risk will be equal.
The only players in the mode will be PP players - which, allegedly, are the only ones of interest.
PP activities couldn't be carried out in any other mode, so UM or whatever is going to happen in, allegedly, plain sight, assuming time zones, instancing and working life don't serve to obscure those players.

An ideal scenario, surely?
The same outcome could be achieved, to an extent, through the creation of a permit locked volume, a distance from the bubble, newly populated with factions and seeded with one system controlled by each power, that only players in Open could enter - no need to change the game significantly for everyone to give those who don't want any player outside Open to affect them a volume to call their own (even if it would be shared by both Live "Opens", i.e. Horizons and Odyssey). It would probalby not even need to be that large, a few thousand systems or so, to be big enough for its intended purpose.
 
The same outcome could be achieved, to an extent, through the creation of a permit locked volume, a distance from the bubble, newly populated with factions and seeded with one system controlled by each power, that only players in Open could enter - no need to change the game significantly for everyone to give those who don't want any player outside Open to affect them a volume to call their own (even if it would be shared by both Live "Opens", i.e. Horizons and Odyssey). It would probalby not even need to be that large, a few thousand systems or so, to be big enough for its intended purpose.
It is obvious from the ongoing debate that the alleged PP advocates do not want to play in their own sandbox, for whatever reason.
Even if the prospect of not having their play 'disrupted' by folk who don't face the dreaded PvP players is eliminated.
Curious, isn't it?

But at least the PPP will exist in every mode, that might quieten down the outcry a little.
 

Robert Maynard

Volunteer Moderator
It is obvious from the ongoing debate that the alleged PP advocates do not want to play in their own sandbox, for whatever reason.
Even if the prospect of not having their play 'disrupted' by folk who don't face the dreaded PvP players is eliminated.
Curious, isn't it?
At times it seems that it's not enough for some PvP proponents to get something that would work - there's some need that those who don't engage in or enjoy PvP need to lose something in the process, even to the extent that the loss might be their enjoyment of the game in general due to the perceived need to increase the NPC challenge for all players to satisfy the desires of some players.
 
So you were 5C then?
No, only ever shopped modules, the gameplay would be too restrictive for my taste.

but the comment does remiond me of when Loren's Reapers were accused of botting as so few players couldn't do so much damage to BGS... Serious opposition, however it may manifest itself, is frowned upon by the righteous, surely?

5c - undermining, yes? So relevant to the PP 'game' to provide some interest?
 
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