they just overhelming all other pp activities, forcing player to make hauling of rares to counter it.
they need to balanced that so if you haul 100 ton of rares, i can counter it with the same\similar ammount of time for example taking bounty. thats all. powerplay is community based, isnt a cg that is single player based and you can make all the exploit you want just for the prize in money
Yes, agree PP activities were horribly balanced.
But this is reacting by simply flipping switches from ON to OFF. Total knee jerk reaction. Instead of making adjustments in a cool collected manner. Ramp up some activities, ramp down others.
Yeah, this is my major complaint. For these non-exploit methods (exploration, rare trades, escape pods)... Oh no, turn it off. So then they leave us with the methods that don't generate hardly any merits. Yeah, good plan.
The time required to do a trade loop (in a T8) was a decent turn around for merits. Carriers should have been disqualified from this; doing quick loops to stockpile the rares kind of defeats the whole "they are rare" thing. Should other activities,
especially the ones that involve combat or incurring criminal penalties, make as much if not more? Yes.
You should be able to reach max rank, doing casual play, in 4 weeks not in months or years. I mean, did no one consider someone might get to say rank 30 or 60 and then decide they pledged to the wrong power. The time to grind up again needs to be factored into the design, not just the grind for one power.
Also, if the amount of merits being generated is causing problems with system gains/loss perhaps the merits earned should have different values for your rep vs your rank. For example, delivering PP supplies might not get you much merits, but will have a larger impact on the system. Trading rares might earn you a lot of merits, but not impact the system as much (e.g. 4/1 split). Finally combat against other PVP ships might earn you decent merits and a decent impact.
I don't know. All I do know is that I'm tired of them making mistakes like this and then just turning off stuff without fixing the rest. And the exploration bungle... geez, your penalizing people who've been out in the black for years. If they come back with all that data, why shouldn't they hit max rank? Limiting the reinforcement of their system, I support that. Devaluing their data... ugh. Whatever. I'm done.
I'm probably going to go out into the Black in my Mandalay and/or going back to playing more Warframe and other games. Probably more of the latter...