Elite Dangerous | Powerplay 2.0 Update

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It appears that this is a bit more challenging of a task than your average PP2 assignment.

As has been mentioned, apparently you need to either clone someone's access rights, or have an e-breach device, in order to open those containers.
There is a way to get around this partially, which is that they don't change the access codes very much.

So:
- go to the base, find a terminal that's either well out of the way or can be easily escaped from (there's often one at the landing pad itself, for example)
- e-breach the terminal which won't take long, use that to get the approximate location of the containers, write down or memorise the codes
- leave the base, go to supercruise, return to the base (there's now no e-breach that someone might find)
- open the containers with the codes you wrote down earlier, without needing to have any clearance right now
- ...though picking up the Powerplay items within will count as stolen goods, so you'll be wanting to get back to your ship very promptly at that point!

Or you can find offline bases and get them that way: if it hasn't told you a specific system this is much simpler and you can pick up a bunch of side merits from the reactivation missions, etc. That's what I did last week and got quite a lot of merits in total from all the Powerplay loot, the reactivation missions themselves, and uploading malware on the side.
 
- go to the base, find a terminal that's either well out of the way or can be easily escaped from (there's often one at the landing pad itself, for example)
- e-breach the terminal which won't take long, use that to get the approximate location of the containers, write down or memorise the codes
Just minor addition: if guard(s) will spot e-breached terminal after then Base alert will be rizen. But terminal could be fried with overcharge to mask hacking (guards don't care about non-working terminals).
 
Oh, and did I mention that you need to do this 9 times!

(Although I'm not sure if just 9 objects suffice, or if you need to break open 9 containers. Either way, way too many times for comfort...)
It'll be nine objects, which with average luck would be two bases (3-4 containers). With really good luck you might get it done in just two containers, though probably not two at the same base.

"Download Power Classified Data" is the really time-consuming one of the Odyssey retrievals if it comes up as a weekly task, because that only seems to appear in a few data port types (and never in HAB) so quite a lot of the time there's only 0-1 per base - all of the other data types are a lot more frequent. I got one of those in a previous week and it happened to just be in "Acquisition systems" rather than somewhere specific, so I hopped around until I found one with a bunch of offline bases and got a very nice pile of merits doing Restore/Reactivate missions and uploading malware and stealing Powerplay loot while there.
 
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"Download Power Classified Data" is the really time-consuming one of the Odyssey retrievals if it comes up as a weekly task, because that only seems to appear in a few data port types (and never in HAB) [...]
Really? While they are rare, I got the impression that all data ports have a chance to spawn all types of PP data. At least I seem to remember finding some in HAB buildings in a military settlement. I will have to take another look, once this Thargoid malarkey is over(tm).
 
Really? While they are rare, I got the impression that all data ports have a chance to spawn all types of PP data. At least I seem to remember finding some in HAB buildings in a military settlement. I will have to take another look, once this Thargoid malarkey is over(tm).
I could just have got unlucky (and I haven't yet had an opportunity to try one of the big Tourism settlements, or that giant Extraction one with 4 HAB ports) but certainly for me the HAB ports were very consistently Association+Political and not much else.

Sounds like I should start writing this down.
 
For those that don't know it, Frontier gives you a get out of jail card. If a guard is about to scan you (and you want to avoid it) you can pull out your gun and the guard will scold you to put away your weapon and forget about the scan. This only works once though, the second time they'll go hostile.
 

rootsrat

Volunteer Moderator
For those that don't know it, Frontier gives you a get out of jail card. If a guard is about to scan you (and you want to avoid it) you can pull out your gun and the guard will scold you to put away your weapon and forget about the scan. This only works once though, the second time they'll go hostile.
That's a great tip!
 
The Facilities tab in a settlement should label them that. I don't think you can see it just by walking up to a container.
This didn't seem to be the case for me. I had a weekly task to obtain 11 Powerplay Goods items from a specific system.
The first settlement I chose I assumed that I had to clone an ID, locate the powerplay containers (2 for each settlement), access the code and find them to unlock.
This proved to be difficult as both containers were inside buildings. As it turned out, both were empty, but it took ages sneaking around.

I then picked an industrial settlement. One of the powerplay containers was behind the IND building, away from any patrol routes.
This just happened to be the direction I approached the settlement, so some luck was involved.
I did not have to clone an ID or access a terminal. The container was identified as a powerplay container just by walking up to it.
I picked up an e-breach from my SRV, opened the container, took the goods (5 on this occasion), and got back in my SRV.
Taking off, jumping to SC, and returning to the same settlement enabled me to complete the task in 4 visits.
 
This didn't seem to be the case for me. I had a weekly task to obtain 11 Powerplay Goods items from a specific system.
The first settlement I chose I assumed that I had to clone an ID, locate the powerplay containers (2 for each settlement), access the code and find them to unlock.
This proved to be difficult as both containers were inside buildings. As it turned out, both were empty, but it took ages sneaking around.

I then picked an industrial settlement. One of the powerplay containers was behind the IND building, away from any patrol routes.
This just happened to be the direction I approached the settlement, so some luck was involved.
I did not have to clone an ID or access a terminal. The container was identified as a powerplay container just by walking up to it.
I picked up an e-breach from my SRV, opened the container, took the goods (5 on this occasion), and got back in my SRV.
Taking off, jumping to SC, and returning to the same settlement enabled me to complete the task in 4 visits.
Good to know that they are identifiable by eye as well.

Them being empty is very much an option I'm afraid. That's just basic settlement loot RNG and is not that uncommon.
 
2 data missions last week, 3 more this week, can not complete, when I goto Aquisition systems it says, "not allied system, when I goto allied systems or the system which is specified by the mission to deliver to it says "out of range", no problem with the goods side, only the data side
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gain bounty against you, i should gain approx 400.000cr bounty against me, had 680.000cr but mission counter says only 20.000, with this rate i get notority 100+ before i can reach the target
I did this last week. They gave me 5,000 for one ship. I got up to half that amount by getting a 7 notoriety. I didn't turn off my computer at night and ...
I'm not doing any more missions like that.
 
I could just have got unlucky (and I haven't yet had an opportunity to try one of the big Tourism settlements, or that giant Extraction one with 4 HAB ports) but certainly for me the HAB ports were very consistently Association+Political and not much else.

Sounds like I should start writing this down.
Just a quick update on this: I've checked about 40 HAB data ports over the weekend and haven't seen any Power Classified Data, only Power Association Data, Power Political Data and Power Industrial Data. It's theoretically possible to be just bad RNG, but I'll say you were right on this. 😅

Power Classified Data seems to only appear in Security, Command and Power data ports.
 
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Concerning escape pods:

Got an assignment to collect and deliver escape pods. Can't deliver as the option is not available at the power contact in system. Could deliver them to next stronghold but did not count towards assignment.

My guess (from the assignment discription pointing to S&R actually) is, due to the system being an anarchy and S&R is switched off, this does influence the power contact as well...
But this is just a guess, maybe I am doing something wrong...

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