Elite Dangerous | Cobra MK V Update - 12 December 2024

  • Cobra Mk V will be available on the store in advance of servers being online
That's a nope. Even my ARX are blank lol.

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there are some oddy stations with only small landing pads. no biggie though, unless you're trying to trade with them or do courier runs. for most Oddy tasks you can just land next to the place anyway.
 
Thank you for increasing the module storage capacity!
However could you perhaps make it such we can select multiple modules before selling them?
I can see the nightmare already of cleaning hundreds of unwanted modules once the cap is reached.
 
Am I the only one that thinks small ships are irrelevant for 90% of players at this point? There is no outpost/station with ONLY small landing pads.

There is a segment of the player base who enjoy the speed and agility of small ships. As others have noted, there are Odyssey settlements which only accomodate small ships, too.

The majority of gameplay tends to favor medium and large ships, but I'm glad to see a new ship in the small class.
 
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Okay. Let me rephrase. Small ships ARE irrelevant for 90% of the player base. Not that I mind but hope if they continue adding ships we get another large. Preferably an Alliance large that is not a reskinned type 9.
Every new player to this game will appreciate that FDev has put in the effort to update the small ship class to reflect the changes the game has gone through in the past years. I personally hope that more of the older small ship models will see a replacement or an update.
 
Nice work, thank you!

One question, what are the chances that sales tactics in the webshop are revised? A number of us have expressed being less motivated to buy new stuff when getting the sense of being nudged, steered, fomo-induced or whatnot. All paintjobs and other items that are not tied to a specific season or event should be made available again. It makes absolutely no sense with digital items which cost nothing to keep stocked after creation. Whether something is more or less popular at any point in time you choose to look at it is irrelevant. You are missing out on sales until this is changed.
 
Okay. Let me rephrase. Small ships ARE irrelevant for 90% of the player base.
I'm not so sure that's true. Certainly, some players will spend their time in one ship. I've spent a lot of my time in a Python Mk. II recently, but this has been due to a combination of circumstances that don't often arise; I'm not always chasing the PvE combat meta. Sometimes I like to take breaks from maximising my in-game 'work' and do ground combat and settlement raids. Small ships are excellent for this. Then there's exobiology, also known as "how to get a fleet carrier in a week", for which small ships are the meta.

The Cobra Mk. V should boost to well over 600m/s with a standard build, haul over 80t, jump over 50LY and be quite handy in combat with its 5 hardpoints. I expect it to be better than lower-end medium ships like the T6 and Asp Explorer for most tasks.
Not that I mind but hope if they continue adding ships we get another large. Preferably an Alliance large that is not a reskinned type 9.
The more ships the better.
 
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