Game Discussions Star Citizen Discussion Thread v12

The material just keeps flowing...


(Bonus mission refactor test there too. 50% success rate. Better than Berks's 10% ¯\(ツ)/¯ )

(Although he did just add the mission he failed there to the 'yep' pile 😁. On the grounds that its bugs had workarounds...)
 
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They're still snipping away...

  • Further Hangar Culling Changes to Make Sure Instanced Hangars Don't Intersect or Stream Assets to Everyone in the Area
  • Enabled Unattended Vehicle cleanup flow by default and made it more aggressive around Rest Stops and Landing Zones (excluding Pyro stations)
 
"we're still twiddling with object culling" doesn't really scream "out any day now!" does it?

... and I thought the ships for the Ship Sales were usually added a few days before launch (last time it was handy as they needed to add the second seat to the Medical Terrapin)? I don't think the Guardian has appeared yet ...
 
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Yeah, the weekly roundup definitely played safe...

And finally, we’re standing on the threshold of something special. The long-awaited Star Citizen Alpha 4.0 is just around the corner, and we can’t wait to embark on this next chapter of Star Citizen with you. Stay tuned for additional details as we prepare to jump into a bold new era together.

Looks like they're gonna be 'sensible' over Xmas and just let a PTU age out and burn, rather than a full PU ;)
 
... and I thought the ships for the Ship Sales were usually added a few days before launch (last time it was handy as they needed to add the second seat to the Medical Terrapin)? I don't think the Guardian has appeared yet ...

Oh wait, the Guardian has appeared 😁. Pipeline file diving etc...

Source: https://www.reddit.com/r/starcitizen/comments/1hgczqg/guardian_does_have_an_interior/


Burn baby burn...
 
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