I think it's more "Ow My Balls" then FHV.
That is very unfair...
But, the game worked great provided I didn't actually want to do anything like play, so the article quoted is obviously erroneous and the game perfectly playable, to a minor extent!
I gave an honest account of my session last night... As requested.Star Citizen: Playable as long as you do not do anything.
$800 million space game can't track targets
The character editor's load and save function is a neat idea and works, too.Having to create a new avatar from scratch, I couldn't select any of the usual things like head shape, eyes, etc without randomising, no problem, I like looking like a teenage mutant turtle...
I couldn't quite make it out but it's not targeting empty space, more like the immortal landing gear. Those things even reflect tables.I really want to know what nested ifs are causing it.
Or do I?
That waste of money and time would be probably easily avoided (or at least somewhat minimized) if SC had widespread game press reviews and scores showing how badly broken the game is.
Depends on the gaming press. Some do put out critical pieces, presumably those who aren't getting paid by CIG to write articles.
Such eldritch knowledge will drive a man to madness.I really want to know what nested ifs are causing it.
Or do I?
Perhaps, if I had spent much more time in the past trying to make sense of the controls scheme as it morphed over versions, I'd 'know' where to look for problems, but SC hasn't engaged me sufficiently to use so much time for so little play...
Yes, it must be improved as at no time did I die for no apparent reason...
My mate Jack, probably...Why are you so much funnier here and much less acerbic than in the ED game threads? Must be @Viajero 's good influence![]()
In truth SC is so badly broken (worse now than 5/6 years ago) that it is genuinely hilarious...Why are you so much funnier here and much less acerbic than in the ED game threads?