Ships Cobra MkV Discussion

I will not buy this ship. Not for arx nor credits. Because their are other ships in that niche that do it better. Flying it simply because its new is not reason enough for me.
The mandalay has a purpose. So does the type 8. As does the python ll. But this newest addition (Mk V Cobra) is an oddball.
perhaps the elite community will prove me wrong, that perhaps it's a stealth Op ship, or a good smuggler, whatever.
I think the game would have best been served with a larger vessel along the lines of the Cutter.
or perhaps a huge vessel capable of 1000s of tons cargo capacity.
I just don't see a point to this new ship.
I hope I'm wrong
 
I just went to Cocijo in Mk V, and it was fun fun fun!

Made it a hull tank, with 4 002 health. She still could do 610 continuous boost - and that boost was fantastic for punching through the maelstrom, and going up and down the Titan, running to asteroids when needed, one boost to be back on the pineapple... made 3-4 million and flew back to Mars High :)

To be continued™ :D

PS
I did it in VR, and the view it offers is absolutely superb!
 
I just don't see a point to this new ship.
Exactly opposite opinion here. I was needed a ship for PP activities and for on-foot missions. Now I can do all that with same ship.
Do I see a point in a daily driver that runs at 14-16% heat, able to carry 40+ ton, jumps 46LY and boosts 600+? Sure!

Under SCO its like flying a torpedo. Landing abilities is subjectively better than iCourier (near PP on same settlements).

P.S. I have a Mandalay too.
 
To those who have both the Cobra Mk5 and the Mandalay, I would like to ask which you prefer over the other and why? Both are superb ships so I'm very curious what is the key ingredient in the ship that draws you the most.
 
I will not buy this ship. Not for arx nor credits. Because their are other ships in that niche that do it better. Flying it simply because its new is not reason enough for me.
The mandalay has a purpose. So does the type 8. As does the python ll. But this newest addition (Mk V Cobra) is an oddball.
perhaps the elite community will prove me wrong, that perhaps it's a stealth Op ship, or a good smuggler, whatever.
I think the game would have best been served with a larger vessel along the lines of the Cutter.
or perhaps a huge vessel capable of 1000s of tons cargo capacity.
I just don't see a point to this new ship.
I hope I'm wrong
For small ship fans, the Cobra V is an outstanding addition. More importantly, for new players, it will become the must-have ship.

Exactly opposite opinion here. I was needed a ship for PP activities and for on-foot missions. Now I can do all that with same ship.
Do I see a point in a daily driver that runs at 14-16% heat, able to carry 40+ ton, jumps 46LY and boosts 600+? Sure!

Under SCO its like flying a torpedo. Landing abilities is subjectively better than iCourier (near PP on same settlements).

P.S. I have a Mandalay too.
Agreed. I've completed most of my engineering on my Cobra V, and I have a ship that is a very strong candidate for the best ship in the game.
 
To those who have both the Cobra Mk5 and the Mandalay, I would like to ask which you prefer over the other and why? Both are superb ships so I'm very curious what is the key ingredient in the ship that draws you the most.
Cobra mkV also very capable for exo/exploration. I think many will trade 10-15Ly jump-range for unrestricted cockpit view and better tight spot landing, especially while having FC relatively nearby. But for maverick-style long explorations I would choose Mandalay each and every time.
Mandalay also can be a very good bubble-jumper multipurpose, also can run cool and defend herself. But Cobra V is much more versatile while it is a small ship. Looks extremely shadow-ish in Midnight Black too :cool:
In short words for me it would be as comparing a high-tech motorboat capable of both busting smugglers and smuggling with a gorgeous yacht capable of crossing the Ocean on its own.

P.S. I've been exploring around Colonia in Mandalay and after one of updates noticed a strange bug: sometimes Mandalay's landing gears are stuck on relatively smooth surface with just some minor rocks. Happened more than once, but not frequently, once in few hours and while on Exobio not an issue whatsoever. But for me personally this alone would completely invalidate Mandalay as an on-foot mission runner.
Also call me a strange one, but I don't like the idea of getting my Mandalay dirty in those on-foot and PP-related activities :)
 
Cobra mkV also very capable for exo/exploration. I think many will trade 10-15Ly jump-range for unrestricted cockpit view and better tight spot landing, especially while having FC relatively nearby. But for maverick-style long explorations I would choose Mandalay each and every time.
Mandalay also can be a very good bubble-jumper multipurpose, also can run cool and defend herself. But Cobra V is much more versatile while it is a small ship. Looks extremely shadow-ish in Midnight Black too :cool:
In short words for me it would be as comparing a high-tech motorboat capable of both busting smugglers and smuggling with a gorgeous yacht capable of crossing the Ocean on its own.

P.S. I've been exploring around Colonia in Mandalay and after one of updates noticed a strange bug: sometimes Mandalay's landing gears are stuck on relatively smooth surface with just some minor rocks. Happened more than once, but not frequently, once in few hours and while on Exobio not an issue whatsoever. But for me personally this alone would completely invalidate Mandalay as an on-foot mission runner.
Also call me a strange one, but I don't like the idea of getting my Mandalay dirty in those on-foot and PP-related activities :)
Ive spent a bit of time in each now and i have to agree, i love the MkV, its amazing and my new Raxxla/Bubble explorer, BUT (and i think im far enough away from the FC so my old AspEx cant hear), the Mandy is by far the best exploration ship ive ever flown.
Im out scanning a chain of Black Holes i found a year ago, next month we are heading Solo back up to Arcadian Stream, i honestly cant wait.

O7
 
Just one point, is anyone using an Overcharged power plant? I always use armoured but this little 4A is severely underpowered if you run a lot of stuff.

O7
 
I just noticed that the paintjobs for this ship don't work? I bought the Delta pack, the lights work but not the paintjobs. Anyone has tried any paintjobs for the Cobra MKV?
 
Can't spend ARX for it because it will be released for credits within hours of my buying it ...
Did you already buy it then?
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Can't spend ARX for it because it will be released for credits within hours of my buying it ...
I'm at the point where if I keep playing for a few more days I will earn enough ARX to subsidise a £5 purchase of ARX to only just afford the Cobra MKV standard release. And I'm thinking exactly what you're thinking...
 
But it's up for in game credits now 😎
Yeah you posted two seconds before I did, so I saw it's available to buy now. Just bought the thing and already had the mats to engineer it. Took all afternoon with more mucking about, as I changed my mind about using engine focused to the more standard and commonly chosen charge enhanced PD with cluster capacitors as well as the shield booster config. It's a nice ship, love SCO away from planets, that is a really good QOL feature. But there are no orange paint jobs for any of these new ships, it's all metallic shinyness things. Perhaps I will just stick to the default supplied paint jobs this time.
 
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