Was there a DTEA Video about making billions with it? Then no
A good starting point would be to actually interact with the UI. For example I don't explore and am not that familiar with that kind of stuff in the UI. I don't throw a wobbly and say I can't find something when I have to scan or do something. I actually go through the UI and actually find out.
There is also a trend in games to hold your hand where you are told everything- at some point players have to start to join the dots and be proactive about growing skills.
The UI isn't at fault imo, rather, the total lack of impact the BGS has on the game these days, in-part due to the grossly imbalanced economy.
Outbreak and Famine both served up 1500-2000cr/t profits which were top-tier... Boom and "seeking luxuries" had a similar consideration, while bust had its Narcotics trade. As such, people sought out how to cause these states despite the lack of it.
People wouldn't get out of bed for those sorts of profits these days... you don't need to look far for a core mining thread where someone asks "did FD nerf mineral prices" is somewhat testament to the fact people just watch the next video guide to get fat profits without learning the BGS, because its irrelevant to most of those activities nowadays. It's highlighted mostly by people seeming to understand that different states cause HGEs drop different mats because that's what the guide told them... but that knowledge in itself would actually be quite "deep" understanding, compared to "trade for profit causes boom" which should be intuitively obvious.
Lockdown is just the last remnant of the BGS' former glory... i personally hate the station shutdown effect it has, but know that the likelihood of that being removed
and BGS states as a whole becoming more disruptive like they should be, is very slim.
Incidentally, while FD still made the wrong call extending IMO, look what's going on now. Am otherwise forgettable CG to deliver rocky/icy exploration reports now has tension, investment from two sides and is actually
drawing people in.
That's all from a negative outcome of the BGS. We need more of that[1], not less. It's only when it matters to the game experience that makes people find out about mechanics. PP2 and the Thargoid war both demonstrated that.
[1] geared in a way that fosters engagement... not detracts from it. People only care about Lockdown this time because of the cg... otherwise it's a pretty boring state and just "removes" things.