who wants to, finds ways; who doesnt, finds excuses
As they have said in another conflict - "we're lucky they're so dumb"This is what mystifies me- its telling you what needs doing and yet people are ripping out goat intestines trying to find answers.
The best part about this is that exploration data wouldn't have contributed to the war.Yes - that'll probably be (mostly) from losing the recent control war for the system.
The higher activity also put a Public Holiday on one of the other secondary factions a few days back.
I just feel sorry for FD for once- the devs are probably crying in a corner going " butbutbut...it tells you.......sobsAs they have said in another conflict - "we're lucky they're so dumb"![]()
I just feel sorry for FD for once- the devs are probably crying in a corner going " butbutbut...it tells you.......sobs
Its...not that hard. The only way to make it easier would be to have FD in the room behind you.For ages, people didn't like using trains. All the engineers assumed it was because they were too slow, and they were planning on spending a few billion pounds to upgrade all the tracks.
But then they realized what was actually the problem was, nobody knew when the trains were going to arrive! This, in spite the fact there were pamphlets with the schedules available everywhere. So they put up big digital displays, showing when the next few trains were due to arrive. Bam! Customer satisfaction(and train use) skyrocketed, and it only cost a few million pounds, rather than a few billion.
In general, if people aren't finding the information, that's a design issue, not a user issue.
Was there a DTEA Video about making billions with it? Then no
The same was true of the schedule pamphlets. Doesn't change the fact it just. Didn't. Work.Its...not that hard. The only way to make it easier would be to have FD in the room behind you.
Its system map, click on faction and pop, there it is. If memory calls reps in station have the same prompts too.
dude. my dude. i know you mean well but you cant just drop bombs like these. my stomach hurts from laughing.If the customer can't figure something out, it's never the customer's fault, it's always design.
I found this before it occurred to me to look at the right-hand panel to try and figure out current progress, but this one and that one don't seem to match up well at all to my eye. #justFdevthings ?
dude. my dude. i know you mean well but you cant just drop bombs like these. my stomach hurts from laughing.
never a customers fault? bruh. you never worked support or service, did you?
lockdown is perfectly transparent mechanism, there are no obstructions on information about it ingame. you control the buttons you press, so press at least some.
not to mention that it is perfectly documented on multiple sites and guides. refusal to look it up or to ask for advice is a choice.
I thought you were aiming to fill ALL the top spots!Yeah, gutted to lose the top spot![]()
if someone cannot fathom how to read the station info, open local system map and check faction state, ask other commanders or type elite dangerous lockdown into search engine, i really dont think there is ui solution for that.People are idiots, yeah - but that's a universal truth. If the design doesn't account for the fact that 50% of the population has an IQ under 100, it's not doing its job.
There are all sorts of possibilities. In the example I gave, they put big, glowing, public signs that showed where people needed to go.if someone cannot fathom how to read the station info, open local system map and check faction state, ask other commanders or type elite dangerous lockdown into search engine, i really dont think there is ui solution for that.
you do?
The best part about this is that for all the screeching and gnashing of teeth on the subreddit and earlier in this thread about gankers, none of these names show up on the killboard.
The security slider shows how its going, panel UI tells you to bounty hunt and do, stations also have bounty boards and also have hints- its all there.There are all sorts of possibilities. In the example I gave, they put big, glowing, public signs that showed where people needed to go.
So for example, you could have big bounty boards in stations, or show where the majority of bounties are being earned, or show a map of the system with areas of significant pirate activity. You could show much more active feedback on the security slider; maybe have something that indicates current police deployments and strength to show a high level of detail in how the lockdown is currently going. You could have system chat where they ask for help hunting pirates who are currently attacking the station...
There really is no end of answers.
Lockdown is primarily PvE driven, so it would be an ironic reverse uno situation and ticket to Hotel CaliforniaThe best part about this is that for all the screeching and gnashing of teeth on the subreddit and earlier in this thread about gankers, none of these names show up on the killboard.
The only thing that would make me laugh more is if the people locking down the CG are doing it from the Mobius PG.