COMPLETED CG Brewer Corporation Planetary Survey Initiative (Exploration)

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Yes - that'll probably be (mostly) from losing the recent control war for the system.

The higher activity also put a Public Holiday on one of the other secondary factions a few days back.
The best part about this is that exploration data wouldn't have contributed to the war.

And prior to the war, there were no levers to cause lockdown in the system.

So this entire situation, the lockdown shutting down the CG, is the fault of whoever decided "Oh, the faction running the CG is at war, I should fight for them!" - if the system hadn't flipped, a lockdown wouldn't have been possible.

Maybe they'd have gone straight into another war as soon as it was over thanks to all the UC turnins, sure, but if people had actually kept FS in charge instead of helping Brewer take over, they would have still had a CG.
 
So did Brewer Logistics just conquer a starsystem? Are CG megaships supposed to do that? Was this the plan all along?
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"Now we take another step forward in the continued march across the stars."
-
Madelyn Teague
 
I just feel sorry for FD for once- the devs are probably crying in a corner going " butbutbut...it tells you.......sobs

For ages, people didn't like using trains. All the engineers assumed it was because they were too slow, and they were planning on spending a few billion pounds to upgrade all the tracks.

But then they realized what was actually the problem was, nobody knew when the trains were going to arrive! This, in spite the fact there were pamphlets with the schedules available everywhere. So they put up big digital displays, showing when the next few trains were due to arrive. Bam! Customer satisfaction(and train use) skyrocketed, and it only cost a few million pounds, rather than a few billion.

In general, if people aren't finding the information, that's a design issue, not a user issue.
 
For ages, people didn't like using trains. All the engineers assumed it was because they were too slow, and they were planning on spending a few billion pounds to upgrade all the tracks.

But then they realized what was actually the problem was, nobody knew when the trains were going to arrive! This, in spite the fact there were pamphlets with the schedules available everywhere. So they put up big digital displays, showing when the next few trains were due to arrive. Bam! Customer satisfaction(and train use) skyrocketed, and it only cost a few million pounds, rather than a few billion.

In general, if people aren't finding the information, that's a design issue, not a user issue.
Its...not that hard. The only way to make it easier would be to have FD in the room behind you.

Its system map, click on faction and pop, there it is. If memory calls reps in station have the same prompts too.
 
Its...not that hard. The only way to make it easier would be to have FD in the room behind you.

Its system map, click on faction and pop, there it is. If memory calls reps in station have the same prompts too.
The same was true of the schedule pamphlets. Doesn't change the fact it just. Didn't. Work.

If the customer can't figure something out, it's never the customer's fault, it's always design.
 
If the customer can't figure something out, it's never the customer's fault, it's always design.
dude. my dude. i know you mean well but you cant just drop bombs like these. my stomach hurts from laughing.
never a customers fault? bruh. you never worked support or service, did you?
lockdown is perfectly transparent mechanism, there are no obstructions on information about it ingame. you control the buttons you press, so press at least some.
not to mention that it is perfectly documented on multiple sites and guides. refusal to look it up or to ask for advice is a choice.
 
dude. my dude. i know you mean well but you cant just drop bombs like these. my stomach hurts from laughing.
never a customers fault? bruh. you never worked support or service, did you?
lockdown is perfectly transparent mechanism, there are no obstructions on information about it ingame. you control the buttons you press, so press at least some.
not to mention that it is perfectly documented on multiple sites and guides. refusal to look it up or to ask for advice is a choice.

People are idiots, yeah - but that's a universal truth. If the design doesn't account for the fact that 50% of the population has an IQ under 100, it's not doing its job.
 
People are idiots, yeah - but that's a universal truth. If the design doesn't account for the fact that 50% of the population has an IQ under 100, it's not doing its job.
if someone cannot fathom how to read the station info, open local system map and check faction state, ask other commanders or type elite dangerous lockdown into search engine, i really dont think there is ui solution for that.
you do?
 
if someone cannot fathom how to read the station info, open local system map and check faction state, ask other commanders or type elite dangerous lockdown into search engine, i really dont think there is ui solution for that.
you do?
There are all sorts of possibilities. In the example I gave, they put big, glowing, public signs that showed where people needed to go.

So for example, you could have big bounty boards in stations, or show where the majority of bounties are being earned, or show a map of the system with areas of significant pirate activity. You could show much more active feedback on the security slider; maybe have something that indicates current police deployments and strength to show a high level of detail in how the lockdown is currently going. You could have system chat where they ask for help hunting pirates who are currently attacking the station...

There really is no end of answers.
 
There are all sorts of possibilities. In the example I gave, they put big, glowing, public signs that showed where people needed to go.

So for example, you could have big bounty boards in stations, or show where the majority of bounties are being earned, or show a map of the system with areas of significant pirate activity. You could show much more active feedback on the security slider; maybe have something that indicates current police deployments and strength to show a high level of detail in how the lockdown is currently going. You could have system chat where they ask for help hunting pirates who are currently attacking the station...

There really is no end of answers.
The security slider shows how its going, panel UI tells you to bounty hunt and do, stations also have bounty boards and also have hints- its all there.

The rest is there too- the player can either scan for USS' or go to a nav....there is no 'where' to it. Get in the system, scan the NAV etc and just fly about.
 
The best part about this is that for all the screeching and gnashing of teeth on the subreddit and earlier in this thread about gankers, none of these names show up on the killboard.

The only thing that would make me laugh more is if the people locking down the CG are doing it from the Mobius PG.
Lockdown is primarily PvE driven, so it would be an ironic reverse uno situation and ticket to Hotel California :D
 
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