Personally, I would indeed like to see CGs have more depth and player conflict like this. But, what is "it" that you think worked? You mention the bounty hunting, but that had been going on for days without much success.
Its not much of a conflict if the thing that "worked" is Frontier deciding they wanted it to end one way.
Taking into account that it had been a long time no bounty hunting CG happened, any combat-oriented events such as this one should have brought a huge number of players, and the lockdown should have been lifted in no time, by a landslide.
I checked the progress of the lockdown situation daily, and it was only sliiightly progressing a tiny bit every day.
At first I blamed it on not enough players getting involved (or not even aware of the situation in the first place), but got recently aware of ways to check how much bounty vouchers were cashed-in daily, and I am not too sure anymore.
Either the BGS is broken, and the progress to lift the lockdown should have been much greater than what it was. Then FDev decided to step in to correct that.
Or indeed, not enough players participated, and FDev corrected that to make an end to the endless frustration expressed by the players on the social media (which was not good for the state/popularity of the game, and I am glad it stopped).
Or there was a strong opposition from whoever put effort to have the system locked down, and more players decided to join the effort (I was considering doing this at first, but seeing no progress, I decided to stick with bounty hunting instead) until the very last day, then the tables turned.
All in all, I hope to see more events like this happen in the near future, and see players winning/losing from either side FAIR AND SQUARE WITH NO AMBIGUITY* this time.
* PS: I am not yelling