I'm having a different conversation with forum members about colonisation in a different thread, but one person did make an interesting point. @Alaska Sædelære said "And least of all do I want the creation of attraction points for gankers out there."
Now I almost always play in Solo so I'd not even considered this, but with so many commodities needing to be hauled about by so many commanders to make colonisation happen, will those systems become magnets for gankers when the colonies are being set up?
We can assume these systems will show in the system map, and if they do show as "under construction" I wonder if gankers won't just sit there and pick off any Type-9 or Cutter that comes in carrying millions of credits in cargo?
I wonder if FDev have thought of this
Now I almost always play in Solo so I'd not even considered this, but with so many commodities needing to be hauled about by so many commanders to make colonisation happen, will those systems become magnets for gankers when the colonies are being set up?
We can assume these systems will show in the system map, and if they do show as "under construction" I wonder if gankers won't just sit there and pick off any Type-9 or Cutter that comes in carrying millions of credits in cargo?
I wonder if FDev have thought of this
