I am aware that they require less resources, but my point stands. Once you finish your station, you will be hauling even more. What a joke.
I can understand that, after 1-2 hours I have to take a break because it's just too tiring to do the same thing for a long time. Monotonous movement of freight. And if I want to colonize the entire system, it will take months if not years. A grindfest like no other.
What I wish for
*Better ways to get the goods you need to build stations and settlements
*An easier way to move cargo from the carrier to the ship
*NPC orders for hauling
Optional
*A way to see the current inventory of a station without having to look at Inara etc (at least if I'm in the same system as the station WITHOUT having to fly there.
(For the future) I know base building isn't really in the game yet, but why not the ability to build my own little settlement where I can store my stuff and really call it home.
Then there might still be an option in the settlement
*to explore new technologies
*Crafting Mods for weapons and armor (in addition to the improvements obtained through engineers)
PLEASE FDEV!!!!
*An improvement to the mechanics for mining with the SRV...something like in Star Citizen would be appreciated instead of shooting a rock and calling it mining.
There is a lot more that I would like to write but that would go beyond the scope.
The fact is that FDev has to work to ensure that colonization and system development does not feel like work after work. I want to have fun building something and not spend weeks flying cargo around.
For some people this may be “totally the thing” but for many, many others it isn’t.
I hope FDev takes care of this and gives us good alternatives to what I think has been a completely exaggerated grind. If nothing changes, after 2 weeks almost no one will use the feature anymore.