Game Discussions Star Citizen Discussion Thread v12

Just finding it hard to feel for people that keep trying to play an unplayable game.
sympathy.gif
 
OK so according to file diving...

The laser mission factors in more dev-time to get the big worm working ;)

## Orbegeddon
### Focus: Mixed Combat
  • Hathor Mining Facilities across Stanton get activated by folks.
  • The resulting blasts awaken local Valakkar populations.
  • Overtime, Valakkar become somewhat more active on affected Moons.

The other exciting keycard hunt seems to write database errors into the lore...

## Argo's Oddment
### Focus: FPS Combat, Environmental Puzzles, Delivery
  • A ||Regeneration|| Crisis has started, causing ||multiple regeneration failures across the UEE||. This has prompted highly unregulated research to start through the ||Second Life Initiative - a UEE sponsored program to incentivize quick solutions to the Regeneration Crisis through deregulation and additional UEE compensation.||
  • The player is tasked with breaking into a set of "Associated Science and Development" (ASD) research facilities in Pyro, which are researching a combination of ||Vanduul specimens as well as various Valakkar.|| Players will break in and nab irradiated Valakkar eggs.
  • This "raid" will include a variety of environmental puzzles, including keycard searching and radiation avoidance through various radiation suits.
  • The event concludes with the ||facilities under investigation by the UEE, the head scientist behind them fired, and the Second Life Initiative ended.||

It also adds radiation (and Chrissy's dress-up gameplay).

I'm sure there will be no leakage ;)
 
OK so according to file diving...

The laser mission factors in more dev-time to get the big worm working ;)



The other exciting keycard hunt seems to write database errors into the lore...



It also adds radiation (and Chrissy's dress-up gameplay).

I'm sure there will be no leakage ;)

Let me guess, there will be no worm, just lore entries about the worm becoming more active, maybe a local earthquake effect they will get, that will cause players to clip through the terrain.
 
Let me guess, there will be no worm, just lore entries about the worm becoming more active, maybe a local earthquake effect they will get, that will cause players to clip through the terrain.

Supposedly there are babby worms in the PTU. But the big boi is not fully operational...

[SPOILER!!!]

The Laser opens up a cave. In that cave are small worms. When you kill them, a huge one spawns, but the huge one is not in game now.

But yeah, tectonics seem a given ;)

---

There are sandworms inside Stanton moons now?!
They really shot their own lore. How does that even make sense.

Erm... 'mad scientist' + '5 systems at launch' = fairground attraction?
 
Those joysticks can take as long as they want Moley.

CIG just broke another tardiness record ;)


So much deflection in the replies.

So much avoidance talking about the legally mandated UK filing.
 
Ah, it appears someone at CIG has finally found the road terrain tool... or invented it, because its never been done before. Not sure which.
 
Fun thread, since Elite is mentioned. Spicy comments.


Looks like some SC backers still haven't heard of SCO drives yet.

Hot take:

If you step into an elevator that's not there or out of an elevator that isn't where you want to be 100% loaded, that's a you problem at this point. At least they show up.

Ah, buggy elevators are "you problem" rather than a developer problem.

Not persistent ship:

 
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