Scavenging Dead Titans for Drives and Loot

Has anyone found a TDC at Cojico recently?

I went there when the caustic cloud was still up to get TDCs for my fleet, out here again and it's been a couple hours without a single spawn. Tried flying out & back into the instance one time.

I really hate RNG mechanics.
Found one at Taranis last night.
 
Found one at Taranis last night.
I understand folks are finding them at other titan remains lately from the other posts here. I want to know if Cojico has quietly been turned into a dud by Fdev (still good for meta alloys though).
 
Naturally the moment I come complain about RNG, one spawns...

... when I went to scoop it, I heard a disturbing "puff" sound and didn't see it in my inventory. Menu relog for sanity-checking, and it's not there. Apparently the Python is shaped weirdly enough to outright destroy the thing while scooping. Even though I can crash into any of the materials just fine without them blowing up.

AAAAAAAAUUUUGGGHHHHH :mad:

Such a lousy way to spend 2 hours for nothing.

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I understand folks are finding them at other titan remains lately from the other posts here. I want to know if Cojico has quietly been turned into a dud by Fdev (still good for meta alloys though).

Found one at Cojico last night. 15 minutes flying around. It may be a coincidence, but they spawn typically after collecting two or three Meta Alloy.
 
Drop rate seems to have been cut. My theory was that the faster you remove stuff the more would generate and so increase the odds of a TDC so I'd go around ramming all the things I didn't want. It passed the time if nothing else. 😄
 
... when I went to scoop it, I heard a disturbing "puff" sound and didn't see it in my inventory. Menu relog for sanity-checking, and it's not there. Apparently the Python is shaped weirdly enough to outright destroy the thing while scooping. Even though I can crash into any of the materials just fine without them blowing up.
Yeah, cargo is large enough to be destroyed on impact, mats (micro-materials) just bounce.

I too have felt the loss of a Titan Drive Component because of my own over-excitement and haste. We will not be the only ones either :)

Sometimes it's useful though; when you see a thargoid sensor (cargo) you can ram it, breaking it into Sensor Components (mats)
 
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Found one at Cojico last night. 15 minutes flying around. It may be a coincidence, but they spawn typically after collecting two or three Meta Alloy.
Yes, I've hardly even seen one at the beginning. They seem to spawn when you've removed a few other things.
 
Naturally the moment I come complain about RNG, one spawns...

... when I went to scoop it, I heard a disturbing "puff" sound and didn't see it in my inventory. Menu relog for sanity-checking, and it's not there. Apparently the Python is shaped weirdly enough to outright destroy the thing while scooping. Even though I can crash into any of the materials just fine without them blowing up.

AAAAAAAAUUUUGGGHHHHH :mad:

Such a lousy way to spend 2 hours for nothing.

I scoop with my Python all the time without issue. It's important to note, however, that the hardpoint under the nose is right in the path of anything going to the cargo hatch, so it's important to retract your weapons first!
 
Yeah, cargo is large enough to be destroyed on impact, mats (micro-materials) just bounce.

I too have felt the loss of a Titan Drive Component because of my own over-excitement and haste. We will not be there only ones either :)

Sometimes it's useful though; when you see a thargoid sensor (cargo) you can ram it, breaking it into Sensor Components (mats)
Guilty.
 
Well, I'm glad I'm not alone at least.

Came back to it, managed to grab the couple that I wanted, very gingerly this time. Each time it seemed to spawn in 15-30ish minutes in after first entering the instance (I left/returned a few times, this time, if I saw none after 30m or so), and I went with a methodology of roughly keeping a 10km radius while boosting around constantly to try and spawn/despawn things in as quickly as possible, with the thought of trying to keep my emissions range coverage just in range of the center. Didn't bring any more cargo space, so didn't try scooping up other cargo bits, and I ignored all the materials.

It's still probably just RNG...but maybe there's something to it? Maybe the NPCs are scooping them up, but this approach minimizes the chance of it spawning around where the NPCs usually cluster up?

Have I mentioned I hate RNG mechanics? :ROFLMAO:
 
In total, I was able to grab 5 over the weekend in about 2 hours of searchtime. In one instance, I was able to get three of them while watching wintersports on TV. So I have not the impression, that the drop rate was decreased.

In all, my 16 most used ships out of 30 are now titanized plus a spare one for the upcoming Corsair.

Btw, it would be nice if the pre-engineered FSD would appear as such in the dockyard ship overview.
 
Are there any more clever ways to get Datamined Wake Exceptions yet? That's the bigger bottleneck for me.

As far as I'm aware. The more productive options are wake scanning, visiting Encoded Signals Sources, or farming Jameson crash site and a material trader
 
Are there any more clever ways to get Datamined Wake Exceptions yet? That's the bigger bottleneck for me.

As far as I'm aware. The more productive options are wake scanning, visiting Encoded Signals Sources, or farming Jameson crash site and a material trader
Sadly, that's it, except to take them as mission rewards. I keep a dedicated wake scanner in my fleet. I have a Viper Mk III (my alt had an imperial eagle before I reset it, which was cooler in every way) stripped and engineered like a racer with A-rated, dirty, drag, enhanced performance thrusters boosting ridiculous speeds and a fast-scan-engineered wake scanner so I can race around the station scanning wakes. It's more fun than scanning Jameson and trading, but it is slow, and I am at the mercy of the RNG fates. The Jameson wreck and a material trader are probably the most efficient method.
 
Are there any more clever ways to get Datamined Wake Exceptions yet? That's the bigger bottleneck for me.

As far as I'm aware. The more productive options are wake scanning, visiting Encoded Signals Sources, or farming Jameson crash site and a material trader
I think the best way (it was someone else's suggestion in the forum a few months ago) is scanning wakes at a stronghold carrier. You get data from wake scans and merits at the same time, and you get them fast because there are plenty of ships leaving.
 
Are there any more clever ways to get Datamined Wake Exceptions yet? That's the bigger bottleneck for me.

As far as I'm aware. The more productive options are wake scanning, visiting Encoded Signals Sources, or farming Jameson crash site and a material trader
Jameson Cobra now has 9 nodes instead of 6 and they each give out more than they did before, and they are all scannable from the ship using the data link scanner, so that route is much faster than it used to be as well. No more relogging or even need for an SRV!
 
Jameson Cobra now has 9 nodes instead of 6 and they each give out more than they did before, and they are all scannable from the ship using the data link scanner, so that route is much faster than it used to be as well. No more relogging or even need for an SRV!
I'm confused. How do you fill up your inventory without relogging?
 
Jameson Cobra now has 9 nodes instead of 6 and they each give out more than they did before, and they are all scannable from the ship using the data link scanner, so that route is much faster than it used to be as well. No more relogging or even need for an SRV!
Well, I did that many times in the SRV, and need 3 runs to max out on Atypical Encryption Archives (Grade 4) + Adapative Encryptors Capture (Grade 5).
2 runs can almost max out, but I do not mind spending an extra 1-2 minutes to fully max out.

Is it faster to scan from your ship instead? Doesn't it wobble and make it difficult to comp[lete the scans?
And what after you relog? I don't believe you will respawn at the exact same location, and therefore you would have to reposition the ship, no?

Landing and deploying the SRV takes about a minute in the end...
 
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I'm confused. How do you fill up your inventory without relogging?
Key words "they each give out more than they did before". You scan the 9 nodes and your inventory of the g5 data it gives will (typically, there's some RNG variance still :rolleyes: ) will be full. So no relogging necessary, you just go, scan, fly back to trader, repeat.
 
Well, I did that many times in the SRV, and need 3 runs to max out on Atypical Encryption Archives (Grade 4) + Adapative Encryptors Capture (Grade 5).
2 runs can almost max out, but I do not mind spending an extra 1-2 minutes to fully max out.

Is it faster to scan from your ship instead? Doesn't it wobble and make it difficult to comp[lete the scans?
And what after you relog? I don't believe you will respawn at the exact same location, and therefore you would have to reposition the ship, no?

Landing and deploying the SRV takes about a minute in the end...
It got changed when they updated the Engineering grind. The worst I've gotten is 80/100 in 1 visit. You do not need to relog anymore.

It is faster to scan from the ship, you just have to nudge the nose up close to each node. You shouldn't be wobbling, it's a very low gravity planet and you're not actively moving at speed. (Check your control deadzones, perhaps?)

If you land, your relog location will always be exactly where you landed, same it's always been. I'm unsure about if you choose to relog without first landing, I don't think it moves you very far away in the case that it does move you.
 
Well, I did that many times in the SRV, and need 3 runs to max out on Atypical Encryption Archives (Grade 4) + Adapative Encryptors Capture (Grade 5).
2 runs can almost max out, but I do not mind spending an extra 1-2 minutes to fully max out.

Is it faster to scan from your ship instead? Doesn't it wobble and make it difficult to comp[lete the scans?
And what after you relog? I don't believe you will respawn at the exact same location, and therefore you would have to reposition the ship, no?

Landing and deploying the SRV takes about a minute in the end...
Use a small ship (e.g. a CMV) and get close enough. On a low g world, the wobble is small. And some people (like me) don't like driving the SRV when a small ship can do the job.
 
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