Flying the Corsair for combat is like doing combat with the Enterprise D. Every move is slow, deliberate and dignified. You fire weapons and then have to cut away, since the budget can’t handle continuous fire.
Flying the Corsair for combat is like doing combat with the Enterprise D. Every move is slow, deliberate and dignified. You fire weapons and then have to cut away, since the budget can’t handle continuous fire.
Thanks for the info. I used my Python I to bounty hunt for years, after learning to turn/pivot while using FA off. Never had a problem after that. It sounds like I'll be doing the same thing with this one.It is a very stable platform - When lined up it was noticeably easier to land hits with my 3 Imp Hammers, it just doesn't squirm as well as dedicated combat ships to stay on target.
I had fun, and gained a few new bounties last night, so it isn't useless...
Yeah. Even knowing in advance that is what it would be, I am finding that this bothers me more than I expected it would.The iCourier carbon copy cockpit (iCoucacoco?) ia another thing that annoys me endlessly. I flew many hours in an iCourier and my muscle memory doesn't react well to the visual input of fast and maneuverable to the haptic input of PythonPythonPython![]()
Hopefully the Toucan bobblehead gets released soon, so that your brain can clearly differentiate bothYeah. Even knowing in advance that is what it would be, I am finding that this bothers me more than I expected it would.
Good idea, if I write "Corsair" with the bobbles instead of "Bigmäc" I might get over it faster. On the other hand I might forget who I am, soHopefully the Toucan bobblehead gets released soon, so that your brain can clearly differentiate both![]()
I was surprised last night to see the Lantern Light Station bobblehead in the livery screen. Hilarious! Somehow I had missed that announcement...Hopefully the Toucan bobblehead gets released soon, so that your brain can clearly differentiate both![]()
So not just me that thinks maybe the ship performance and module slots got mixed up between the Python mk2 and the Corsair and they're just going with it?The iCourier carbon copy cockpit (iCoucacoco?) ia another thing that annoys me endlessly. I flew many hours in an iCourier and my muscle memory doesn't react well to the visual input of fast and maneuverable to the haptic input of PythonPythonPython![]()
There was a video post on the ED Facebook page.I was surprised last night to see the Lantern Light Station bobblehead in the livery screen. Hilarious! Somehow I had missed that announcement...
It's not that I don't care
It's that if you have to go to extreme limits to gain a miniscule advantage there is an evident design flaw.
Yes a V-8 has more torque than a V-6, but if there's no performance gain you might as well go with the V-6 and get better gas mileage.
It's not that I don't understand the underlying theory
It's just that the design isn't warranted...
We were hoping for a ship that flew like a clipper but had the hard point and width problems fixed. That simply isn't what we got. We got a good multirole medium ship from Gutamaya. No fruit loops, just gourmet bran flakes.If there is no thruster anomaly, and the ship is handling as intended, then I can still be somewhat satisfied. Why only somewhat? Because this ship was described as having the maneuverability to do Canyon running like an Imperial Eagle, just bigger. While I would never expect it to be that agile, it barely pitches better than a Krait MK II. Yes, it has high speed... but so does the Clipper. While the Clipper might drift, it can pitch around fast.
I just feel slightly misled. I didn't expect it to maneuver as well as the Python MK II, but given all the emphasis on the thruster sizes and the Canyon running bragging (from both FDev livestreams and various streamers), I expected it to be somewhere between the Python MK II and the Krait. Instead it's just barely above the Krait.
It has other things going for it - though the default weapon loadout on the stellar is awful - I'm just left feeling meh. I'll definitely still use it since it can do a better job of PP activities (e.g. rescue escape pods) while being capable of fighting well. Yes, I could defend myself in the Cobra Mk V, but those dogfights got tedious.
If they would increase the max pitch rate (G5 dirty + drag drives) from 43.51 degrees up to say 50 or 52 degrees for pitch, I'd be very happy. I'm not holding my breath.
That's what I thought (earlier this thread, but posting again). Someone went for "fast aircraft meets cargo ship" and was a little on point...
The iCourier carbon copy cockpit (iCoucacoco?) ia another thing that annoys me endlessly.
I love my Couriers, have done for years.Yeah. Even knowing in advance that is what it would be, I am finding that this bothers me more than I expected it would.
If there is no thruster anomaly, and the ship is handling as intended, then I can still be somewhat satisfied. Why only somewhat? Because this ship was described as having the maneuverability to do Canyon running like an Imperial Eagle, just bigger. While I would never expect it to be that agile, it barely pitches better than a Krait MK II. Yes, it has high speed... but so does the Clipper. While the Clipper might drift, it can pitch around fast.
I just feel slightly misled. I didn't expect it to maneuver as well as the Python MK II, but given all the emphasis on the thruster sizes and the Canyon running bragging (from both FDev livestreams and various streamers), I expected it to be somewhere between the Python MK II and the Krait. Instead it's just barely above the Krait.
It has other things going for it - though the default weapon loadout on the stellar is awful - I'm just left feeling meh. I'll definitely still use it since it can do a better job of PP activities (e.g. rescue escape pods) while being capable of fighting well. Yes, I could defend myself in the Cobra Mk V, but those dogfights got tedious.
If they would increase the max pitch rate (G5 dirty + drag drives) from 43.51 degrees up to say 50 or 52 degrees for pitch, I'd be very happy. I'm not holding my breath.
Oh dear ... just seen my first rebuy in ... I dunno, 2 years?!Finalised my build ... for now ... no Coriolis or EDSY export working so here goes ...
View attachment 425521
Blade Runner
Core Internals
Optional Internals
- 7A Power Plant [Overcharged / Thermal Spread]
- 7A Thrusters [Dirty / Drag Drives]
- 5A FSD (SCO) [Increased Range / Mass Manager]
- 4D Life Support
- 7A Power Distributor [Charge Enhanced / Super Conduits]
Utilities
- 6C Bi-Weave Shield Gen [Thermal Resist / Fast Charge]
- 6A Fuel Scoop
- 6E Cargo Rack
- 5H Guardian Frame Shift Drive Booster
- 5D Guardian Shield Reinforcement
- 5D Guardian Shield Reinforcement
- 4G Planetary Vehicle Hangar (1x Scarab / 1x Scorpion)
- 3C Operations Limpet Controller
- 1I Detailed Surface Scanner
- 1E Advanced Docking Computer
Hardpoints
- 0A Shield Booster [Kinetic Resistant]
- 0A Shield Booster [Heavy Duty / Super Capacitors]
- 0A Shield Booster [Resistance Augmented]
- 0A Shield Booster [Resistance Augmented]
- 3C Beam Laser [Efficient / Thermal Vent]
- 3C Beam Laser [Efficient / Thermal Vent]
- 2B Modified Guardian Plasma Charger [Overcharged / High Capacity]
- 2B Modified Guardian Plasma Charger [Overcharged / High Capacity]
- 3C Multi-Cannon [Overcharged / Auto Loader]
- 2F Multi-Cannon [Overcharged / Auto Loader]
You do realize class 7 power distro is pretty much the biggest? After that, your are in Corvette/Cutter territory....]Not good. Very not good ...[...] simply not enough DPS to down the first one quick enough before the other knocked my shields out.[...]