We, the Elite Dangerous community, are frustrated by the inability to delete buildings in the System Architect feature, introduced in the Trailblazers Update. This lack of flexibility locks players into choices that clash with the unstable in-game economy, limiting strategic options and enjoyment. We urge Frontier Developments to implement a building deletion or repurposing tool to enhance gameplay freedom. Please address this issue with a clear update or timeline.
First Edit: removed the petition link as per guidance.
Second Edit:
Context.
CMDRs invested weeks hauling and building systems, only for Update 3 to arrive with planetary links and wipe out hundreds of hours of progress.
How can players trust the game’s long-term viability when a single update can erase their work without recourse or corrective action? The developers must address this.
Proposed solutions:
First Edit: removed the petition link as per guidance.
Second Edit:
Context.
CMDRs invested weeks hauling and building systems, only for Update 3 to arrive with planetary links and wipe out hundreds of hours of progress.
How can players trust the game’s long-term viability when a single update can erase their work without recourse or corrective action? The developers must address this.
Proposed solutions:
- Add a monetized “delete” button (using Arx) to discourage misuse, or at minimum, implement a one-week grace period before the weekly rest.
- Provide an in-game tool or external site that accurately calculates build outcomes. Architecture begins with planning, not guesswork. Give players proper tools to plan before they build.
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