But it does!!!11one!!The panther clipper having some kind of "unique feature" is a base expectation?
It will carry at least 1 unit more than a stripped out T-9 or Cutter...
But it does!!!11one!!The panther clipper having some kind of "unique feature" is a base expectation?
Yeah, I'm not sure if it was missions or just rewards. But I guess how could there be rewards created for group actions without associated missions.I thought they implied 5 was one they were working on.
My expectations are that lots of people on the forums are going to hype up their personal wish lists for anything that contains any word or letter used in a post by FDev so that they can complain loudly when reality bites. Just like all the Base Building stuff last year
this isnt an update i am remotely interested in, so my "praise braben" part would be npcs we can hire to take the place of other players to still do some of the new stuff.
The ability to the interact with toilet seats in settlements would definitely be my Praise Braben feature!
Very unVanguardlike however, I reckon.![]()
I'll be honest I don't take in a lot of stuff from Livestreams cause there's too much going onI thought they implied 5 was one they were working on.
The best way to be disappointed is to create expectations.My expectations are that we will get whatever FD gives us, no more, no less.
Well 3 isn't going to happen as it's nothing to do with the game![]()
5. Really? You are expecting them to release a custom mission creation tool with this update? Something that's been requested for years just dropped with an update that's focused on improving group play. Be serious![]()
2, 6, 7 and 8 I reckon you've got a good chance of.
I do believe you're an optimist sir!My expectations are that we will get whatever FD gives us, no more, no less.
Yes, they don't even have this in Star Citizen... But then I haven't played that in a while, sooooo....The ability to the interact with toilet seats in settlements would definitely be my Praise Braben feature!
Otherwise, it's business as usual.
And lots of first time posters introducing "The world's greatest idea" which they will have taken from another game.I expect it'll spawn a new Open only thread within picoseconds of launch.
NPC copilots could also foster more ARX sales, if they allowed their flight suits to be customizable like the players.
- NPC copilots visible on their cockpit seats
- bug fixes when in teams
- more game play for team players
Call me cynical but I will be surprised if players have any more actual ownership/control of an NPC faction than they do already.He also said (23:20) "it builds on top of Powerplay and colonization. We're going to allow player led factions to exist here. You can take that as a Vanguard and push it into the BGS and play through colonization and powerplay."
The entire NPC plan in the Design Decision document was really cool..... i would love to see that. Whilst it was always said to be coming post launch, i didnt think they meant 12 years however........ so i am not holding my breathAbility to hire and launch 2 x NPCs at the same time. Hell even hire an NPC crew to wing up with. Either way. All I want is some extended NPC functionality.