Actually I missed the stream because I am currently at a board game weekend.Thoughts and prayers for @Bigmaec at this difficult time.
Ah, so we're backsliding.Yep just stuff about squadrons, a new larger fleet carrier
We had the smaller carrier all the time and didn't realise it.Ah, so we're backsliding.
My guess is July, same time as Vangards/Squadiesfdev release it pls
depends what you consider release. if it's not earnable in game the. it isn't released imo and looking at the direction of travel I am gonna guess near the end of the year, optimistically November but I would not be surprised if it was a Christmas releaseMy guess is July, same time as Vangards/Squadies
O7
This. With luck we'll get the Corsair released with Vanguards. Which happens to a great Powerplay multipurpose ship, but didn't come with Powerplay. It's IMO also the best AX ship, and we barely got the Python MK II on the last stage of the war. Panther, the Colonization ship ? End of the year, when already the third feature for this year is scheduled and Colonization is old news.depends what you consider release. if it's not earnable in game the. it isn't released imo and looking at the direction of travel I am gonna guess near the end of the year, optimistically November but I would not be surprised if it was a Christmas release
The Canther Plipper won't change the colonisation flaw: that it is pure hauling. Maybe your haulage volume doubles or even quadruples per flight (additionally, we don't know the limitations of the ship, yet) but in the end, you will be hauling and nothing else.This. With luck we'll get the Corsair released with Vanguards. Which happens to a great Powerplay multipurpose ship, but didn't come with Powerplay. It's IMO also the best AX ship, and we barely got the Python MK II on the last stage of the war. Panther, the Colonization ship ? End of the year, when already the third feature for this year is scheduled and Colonization is old news.
You don't have to do it alone.The Canther Plipper won't change the colonisation flaw: that it is pure hauling. Maybe your haulage volume doubles or even quadruples per flight (additionally, we don't know the limitations of the ship, yet) but in the end, you will be hauling and nothing else.
Wish there were a way to figure out source systems, establish trade routes and kindle imports with subventions to have some (or all) materials delivered over time. Would add a level of empire building gameplay to the space trucker experience. Would also promote building up colonies before moving on to avoid that your daisy chain goes beyond the supply distance (or just turns expensive to support and protect).You don't have to do it alone.
Well, Vanguards is coming, and I wouldn't be surprised if several Squadrons are created with the explicit goal of helping its members to colonize systems. "We help you, you help us in the future."Wish there were a way to figure out source systems, establish trade routes and kindle imports with subventions to have some (or all) materials delivered over time. Would add a level of empire building gameplay to the space trucker experience. Would also promote building up colonies before moving on to avoid that your daisy chain goes beyond the supply distance (or just turns expensive to support and protect).
I do not colonise (at least not for the time being). One reason because I am more the independent explorer and adventurer type and a colonised system does not provide any value to my play style, second because of its boring game mechanics. No matter if I colonise alone or with friends: it isn't my cup of on Any Na coffee.You don't have to do it alone.
Early access, i have the ARX waiting, im waiting, the world is waiting,...........depends what you consider release. if it's not earnable in game the. it isn't released imo and looking at the direction of travel I am gonna guess near the end of the year, optimistically November but I would not be surprised if it was a Christmas release
It's all speculation however "The ship is known for its massive size and capability to carry significant cargo loads." Key words "massive size" and "Significant cargo loads"If cargo capacity < 1,000 then the ship is dead on arrival.
If cargo capacity > 1,000 and < 1,200 then it's not worth buying ARX for.
If cargo capacity > 1,200 and < 1,400 then 50/50 on ARX purchase.
If cargo capacity > 1,400 then show me the ARX page.
You know, there's a really important point here that I think many players are losing sight of – and I think the way Colonisation is pushing unhealthy, grindy gameplay on some players is behind it.If cargo capacity < 1,000 then the ship is dead on arrival.
If cargo capacity > 1,000 and < 1,200 then it's not worth buying ARX for.
If cargo capacity > 1,200 and < 1,400 then 50/50 on ARX purchase.
If cargo capacity > 1,400 then show me the ARX page.