The Open v Solo v Groups thread

It does support it, but like so many features cough (wings/teams, multicrew) cough the features dont get properly integrated into each other, and Elite has always suffered from Fdevs mvp one foot in, one foot out, philosophy.

But thanks for being disingenuous!
I have to admit your reasoning is the ones I use for no PvP in game .
It has no real effect so why bother ? BGS and PP are all about killing NPC 's it's less of a grind . As there are more NPC around because the game would struggle because of P2P .
There are no extras for it, no special bonus for PvP. There is no PvP bounty boards run by Fdev , that is mostly players saying I'm here come and kill me
PvP is for me messing around with friends or CQC.
So it basically comes down to some commanders thinking Elite is PvP and others including DB who see it as a more cooperative galaxy .
If you take PvP out of the game it still lives , you can't take PvE out of the game .
As to wings teams and multicrew they aren't PvP exclusive , Wings to team up doing wing missions which is PvE based , Multicrew is not even worth the hassle as it rarely works or stable , but you get an extra pip ?

As I said before think of "open " as a series of PG dependant on your connection rather than imaginary Open where everyone on line is seeing everyone else .

I do agree with you that Fdev have always had a" that will do" philosophy.
 
Seems like you have explicitly told pvpers to get lost, and yet Fdev made it a foundational part of the game. Yet here you are crying about it.
We come full circle once more. Look back over this thread: it kicks off again after long periods of inactivity, every time with a complaint that there are people not playing in Open. After the stock reply, "No, I'll play how I want", we always come to a point where people who don't play in Open are accused of being cowardly, scared of gankers and, in fact, "crying".

Here is the news. We didn't start this debate (again). We don't care about gankers and we're not scared of them. We don't need to be because we have all the game tools we need to exclude them from our game. They aren't feared monsters; they're figures of fun or even pity. The only way they're annoying is if they manage to put new players off the game (which is why their focus on Deciat is so obnoxious). We don't care about anyone else who wants us to play in Open either; like everyone, we play in Open or the other modes exactly as much as we want to.

No-one is "crying" except maybe the people who keep on restarting this thread.
 
We don't care about gankers
Every single justification about why solo and pg are needed in this thread is someone mentioning "the gankers". Cmon.
 

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Every single justification about why solo and pg are needed in this thread is someone mentioning "the gankers". Cmon.

You still don't get it. You are not scary monsters from the Open, master warriors who struck fear into traders / explo hearts, no... you are a nuisance.
Your "dynamic interactions" don't raise fear but irritate.

Of course anyone of us replying here can build a Cutter which can run away, make no mistake there. But in doing so, we will sacrifice cargo capacity and will waste time playing tags with your ilk. A waste, a nuisance in some serious work we intended to accomplish. Once you learn what the trade or explo is and how the ships should look like for it to be the most productive, you will understand.

No one with just an ounce of experience wants to sacrifice their time and pleasure to be your game content, at the expense of his game-time. So, to quote one of your prominent forumites, "then it's usual hawhaw at Shinrartra or Deciat". And frankly that's what all you want - to dominate on newbies and unarmed haulers. That's where you feel accomplished.
 
Every single justification about why solo and pg are needed in this thread is someone mentioning "the gankers". Cmon.
No, you have it back to front. No-one is justifying why Solo and PG exist.

It simply happens that they do exist (FD's game design) and some of us think they're the most enjoyable ways to play. If they didn't exist, I guess some of us would put up with Open (+ bigger block list) and others would move to different games. But they do exist. No justification is needed to use them, any more than I need to justify, say, flying a Python or visiting the Pleiades.

All the salt around here is from the other direction, from people who want to control the mode I'm allowed to play in, in the game I bought. They can't, and they don't like it, but their complaints bead-up and roll off my feathers.
 
No, you have it back to front. No-one is justifying why Solo and PG exist.

It simply happens that they do exist (FD's game design) and some of us think they're the most enjoyable ways to play. If they didn't exist, I guess some of us would put up with Open (+ bigger block list) and others would move to different games. But they do exist. No justification is needed to use them, any more than I need to justify, say, flying a Python or visiting the Pleiades.

All the salt around here is from the other direction, from people who want to control the mode I'm allowed to play in, in the game I bought. They can't, and they don't like it, but their complaints bead-up and roll off my feathers.
Sorry friend that dog dont hunt
 
And? Just because you trade or explore doesnt mean you shouldnt know how to survive and build your ship to survive, instead of abusing the block button or just swapping modes.

Or just always play in PG/solo.

I mean, isn't this whole debate from the PvP side how people who don't want to engage in PvP "hide" in PG/solo?

You learn enough to survive in PvE, and that's good enough for most.

People who go into open and don't accept the consequences of open I have little sympathy for, but at the same time, i can deride those who say they are PvPers but take no risks themselves in PvP by targetting players in weak ships.

Every time i see on these forums posts from known gankers talking about the risks of open i chuckle, because they take no risks themselves. They will run away from any competent PvPer who comes across them.

Griefers Always Chicken Out.
 
Or just always play in PG/solo.

I mean, isn't this whole debate from the PvP side how people who don't want to engage in PvP "hide" in PG/solo?

You learn enough to survive in PvE, and that's good enough for most.

People who go into open and don't accept the consequences of open I have little sympathy for, but at the same time, i can deride those who say they are PvPers but take no risks themselves in PvP by targetting players in weak ships.

Every time i see on these forums posts from known gankers talking about the risks of open i chuckle, because they take no risks themselves. They will run away from any competent PvPer who comes across them.

Griefers Always Chicken Out.
Y'all are always shadow boxing this big scary griefer Jesus Christ
 
So, why Deciat? Why not San Tu?

I'll tell you. Both places have PvP players, but Deciat has the extra fun of upsetting new players. For maximum salt, there's the chance of exploding someone whose past few days' play has been devoted to finding and bringing a meta-alloy, after finding out what the heck it is.

I hear PvP players touting their skills and complaining that FD don't cater to them, but as long as they defend the indefensible they have no credibility with me. If they did stop defending it and clearly disowned seal-cubbers etc., I'd start listening about PowerPlay. But no, it's always "If you play in Open you consent to PvP..."
I'm just giving you the reasons why people go there (they also go to Shinarta, where everyone has to be Elite in at least one field). You can't PvP without other players, and most systems are empty.

It's not my job or any other PvP players job to condem other players for ganking, we are not a single entity.
 
The concept of power play being open only is because pp is basically a pvp mechanic. It's not about being ganked or who the best fighter is. You shouldn't be allowed to effect the map with no opportunity for someone to stop you. If you or your PG want that sort of thing you have the BGS. The only issue with control point only being awarded for Open play is that FD is very very slow to crack down on cheaters.
 
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