To be fair, we are due another feature later in the year and colonisation was always advertised as being similar to hauling CGs (or maybe I just derived that from the information available, whatever, it was apparent that hauling was the game here). I've built everything I want to build at this point. Adding stuff isn't going to bring me back to messing around with station economies or settlement planning when there things to shoot.
What I would like FDev to do is, when it's ready, leave colonisation alone and focus on the new stuff (fixes to a few things that need looking at aside). Give hauling lovers their focused gameplay, then give everyone else something entirely different and focused on something else with no crossover later. If they keep doing that then eventually we all win, in theory. Adding bits to stuff we're not all that interested in anyway just throws out the development timelines.