please explain why you feel that way.I really hope Frontier will NOT implement an delete button.
please explain why you feel that way.I really hope Frontier will NOT implement an delete button.
I just think people will overuse it to build - delete - build - delete - build - ... over and over because you just can.please explain why you feel that way.
I think that if you can only delete before you have transferred any material, it will be fine. (Or perhaps even before jumping to supercruise after having selected the location, ie. it's still just showing the green hologram.)I just think people will overuse it to build - delete - build - delete - build - ... over and over because you just can.
What problem does this cause? Is it instead better than they build partially finish and then move on to a new system over and over because they can't delete?I just think people will overuse it to build - delete - build - delete - build - ... over and over because you just can.
This would present as a potential exploit for credit generation (as you are paid for depositing materials) ...build - delete - build - delete - build
and this neatly addresses itonly delete before you have transferred any material
You don't get paid much differently to what you'd get at a normal market and you still have to haul the cargo each time, though.This would present as a potential exploit for credit generation (as you are paid for depositing materials) ...
I didn't say it was a good exploitYou don't get paid much differently to what you'd get at a normal market and you still have to haul the cargo each time, though.
No more an exploit than "you can run most A-B trade routes indefinitely because the markets regenerate considerably faster than a single player can haul", I think.
I have difficulty seeing a downside to being able to remove a station/build/location. If there's fear of exploitation, perhaps just move it where the deletion will only occur during maintenance. It's already a time and material sink. There's many more profitable options that are easier.
Same this as when a carrier is decommissioned or thargoid shuts down a station game already handles it.What happens to people's ships stored at a station that gets deleted? They get shifted to somewhere else without their consent?
They become impossible to complete like already happens if something happens to the faction or station you get penalised for being slow but most missions have a timer so it's trivial to shut down the mission board more than 24 hours before decommissioning which the game already does. It's already handled.What happens to outstanding missions involving the station? Imagine someone's been ferrying a VIP halfway across the galaxy to see Sag A, they begin the return journey only to receive a message that the mission has been cancelled... or worse yet, they return all the way home and find it can no longer be turned in.
Just delete it if someone wants to wait out the decommissioning and then haul at the primary port price instead of spending several days flipping the BGS they can. It'll just be more effort and more time. It'd allow you to upgrade your primary port and not allow anything you couldn't already do.What happens if the removed station is the "control" station for the system
Which in turn possibly disables station services that have already been used - meaning it's another exploitable loophole.The usual empty complaint of what happens if you've spent the points is covered by delete costs points make the points or delete other stuff until you can afford delete.
Not an exploit, loophole nor a reason to block delete.Which in turn possibly disables station services that have already been used - meaning it's another exploitable loophole.
There should be no issue with cancelling an incomplete construction. Maybe all constructions should delete after a certain time with no deliveries.I think that if you can only delete before you have transferred any material, it will be fine. (Or perhaps even before jumping to supercruise after having selected the location, ie. it's still just showing the green hologram.)