DLC21 Speculation

I don’t think it’s unreasonable to expect older animals to be back and remastered in the base game free of dlc charge. Games have done it before I don’t think it’s some impossible thing to expect quality
But we have 210 animals now and A LOT of them need a remake. I don't see it happening. Plus like people have said, outside of flying birds they would need big names to sell DLCs. People will care about getting one macaw, one toucan, one eagle, etc. ONCE then they would want animals that are more popular, cute, recognizable (look how much the wider audience loved the borenean elephant despite being a completly unnecesary clone that adds literally nothing new to the game)... and all the big ones are already in game, so i think we have to expect a bunch of those to come back in DLCs with improved versions. The ones i mentioned i think are the better candidates for it (there are more of course).
 
I don't need the models to be perfect, I just need them to not be bintu-wrongs where the intended species can't even be remotely identifiable.
Plus like people have said, outside of flying birds they would need big names to sell DLCs.
Still loads of potential with coatis, black bears, primates, tree-kangaroos, and walruses (among others).
 
But we have 210 animals now and A LOT of them need a remake. I don't see it happening. Plus like people have said, outside of flying birds they would need big names to sell DLCs. People will care about getting one macaw, one toucan, one eagle, etc. ONCE then they would want animals that are more popular, cute, recognizable... and all the big ones are already in game, so i think we have to expect a bunch of those to come back in DLCs with improved versions. The ones i mentioned i think are the better candidates for it (there are more of course).
Idk I think there are plenty of marketable animals left that aren’t in the game but to each their own. Personally I’d like 3 terrestrials 2 aquatics 2 birds or something like that per pack. So they would need less terrestrial “ABC” animals with that model anyways
 
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Different dinosaur behaviour, breeding, modular building etc. seems like a direct upgrade in the experience to me. Most of those will come with additional animation work.
At the end of the day it is a very personal thing whether one feels treated respectfully as a paying customer or not, but at least so far I personally am okay with what I see. That could very well change (it did for PC2) once we are closer to release and if and when the game feels unfinished. So far I give Frontier the benefit of the doubt and trust them that they learned and expect a game that is worth its money and additional money for DLCs.

If they eff this up though, I am all on board on doubting them as a company going forward.
The modular building system comes from PZ1 there's almost no new work there. Breeding is also reused from PZ1. The only actual work seems to be in the new behaviour and models, but that comes with a cut of dozens of species. And you're supposed to pay 50 euros for this? How is that considered an upgrade?
 
The modular building system comes from PZ1 there's almost no new work there. Breeding is also reused from PZ1. The only actual work seems to be in the new behaviour and models, but that comes with a cut of dozens of species. And you're supposed to pay 50 euros for this? How is that considered an upgrade?
I really don't imagine making a game like copy pasting some strings of codes like an excel list. (Hey @Iben would you be willing to give a bit perpective here on how easy / not easy things are based on your coding expirience?)
And the new building themes also need to be made,the new water feature, new voice actors need to be paied, there is a percentage of the income being paid to universal because JWE3 is NOT an own IP game etc. This is not a Planet game.
 
I really don't imagine making a game like copy pasting some strings of codes like an excel list. (Hey @Iben would you be willing to give a bit perpective here on how easy / not easy things are based on your coding expirience?)
And the new building themes also need to be made,the new water feature, new voice actors need to be paied, there is a percentage of the income being paid to universal because JWE3 is NOT an own IP game etc. This is not a Planet game.
In the most respectful way possible, how hard or not hard something is isn’t a concern for the consumer. It’s part of the job, if Frontier wants to make money they have to keep the consumers happy and paying for their product. Other companies and games have had way more dramatic leaps from game to game in less the time. If burnout is a concern they should be hiring more people. I know Frontier isn’t in the best place for that but that is somewhere they put themselves in. It’s not the consumers fault or job to make up for the Company’s wrong choices. The consumers are allowed to say what they want from their product that they pay their hard earned money for, if the company doesn’t want to deliver said product then the consumer is free to move on or make it known in this case where there aren’t alternatives that quite fit the products quality as of yet. But man that will drain on the consumer and the moment a new product arises that gives the consumer what they want they will move on. Like City skylines 1 and sim city, or Planet Coaster and the Roller Coaster Tycoon franchise or Planet Zoo to the Zoo Tycoon franchise. Let’s not let Frontier forget how they got to the position they did in the first place, and how easily someone who does listen to the consumer can come and take that spot if they’re not careful.
 
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Breeding is also reused from PZ1
Ignoring how, as Swjos mentioned, they probably can't implement massive features like breeding and modular building just by copying the code over from Planet Zoo and calling it a day, the breeding system in JWE3 is pretty different from the one in PZ. In PZ the animals just decide to mate and then a certain time later their baby/babies magically materialise into existence, but JWE3 seems to have a more in-depth system where each species requires a nest being placed down, and then also have further needs that dictate whether or not they will breed successfully (examples have been given where some dinosaurs want nests that can't be seen by guests, or colonial nesting sites where lots of nests are grouped together). The nests seem to act somewhat like the hatcheries that have been in JWE since the first game, with the eggs incubating and the juveniles then being released with a unique animation.

Then you've got all the extra model, skin and animation work that has come with the introduction of breeding to the game. Breeding requires there to be both male and female animals, but the previous games only had females, so they've had to go back and add sexual dimorphism to every species and species variant in the game (except possibly the 7 they've specified to not have "family units" - it's suspected these are hybrids and/or species like Compsognathus that are so small that their babies would be virtually invisible). It's mostly skin work and model edits, but that's still a substantial amount of work. Then there's the far greater task of adding juveniles, which require entirely new models, new sounds, modified rigs, and new social animations both with their parents and other juveniles - it essentially requires as much work as a whole new species would. This all sums up to a ton of work even for only 86 species, and is likely the main reason that so many species were cut between games - they simply did not have the time or resources to add sexual dimorphism, juveniles and breeding behaviour to every animal from the previous game in time for the launch of JWE3.

And that's just breeding, not even touching on all the other new features that JWE3 brings - the modular building (and all the associated pieces - this includes some copied over from the Planet games but also many hundreds of new JWE-specific items, such as entire Jurassic Park and Jurassic World scenery sets), vastly improved terrain tools, new maps, new campaign, new park management features, improved graphics, etc etc. The cut species are a big shame (Frontier please say my boys Cryolophosaurus and Kronosaurus are still in the game), but overall the game is definitely an enormous upgrade over JWE2.

EDIT: They dropped a new video covering breeding in more detail an hour after I posted this which is very funny timing lol
Source: https://www.youtube.com/watch?v=Bg4dEjLDv20
 
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In the most respectful way possible, how hard or not hard something is isn’t a concern for the consumer. It’s part of the job, if Frontier wants to make money they have to keep the consumers happy and paying for their product. Other companies and games have had way more dramatic leaps from game to game in less the time. If burnout is a concern they should be hiring more people. I know Frontier isn’t in the best place for that but that is somewhere they put themselves in. It’s not the consumers fault or job to make up for the Company’s wrong choices. The consumers are allowed to say what they want from their product that they pay their hard earned money for, if the company doesn’t want to deliver said product then the consumer is free to move on or make it known in this case where there aren’t alternatives that quite fit the products quality as of yet. But man that will drain on the consumer and the moment a new product arises that gives the consumer what they want they will move on. Like City skylines 1 and sim city, or Planet Coaster and the Roller Coaster Tycoon franchise or Planet Zoo to the Zoo Tycoon franchise. Let’s not let Frontier forget how they got to the position they did in the first place, and how easily someone who does listen to the consumer can come and take that spot if they’re not careful.
Time and workforce = money.
How do you think more people get paid?
This has absolutely NOTHING to do with the choices they made previously. They are financially managing a new game and running a business.

Where did I say you can't decide as a consumer you can't voice concerns? Where did I say you can't choose to not buy / support a product because it does not meet your expectations?

Quote me on that because this is getting ridicolous. Your reply has absolutely zero to do with what I said.
 
Time and workforce = money.
How do you think more people get paid?
This has absolutely NOTHING to do with the choices they made previously. They are financially managing a new game and running a business.

Where did I say you can't decide as a consumer you can't voice concerns? Where did I say you can't choose to not buy / support a product because it does not meet your expectations?

Quote me on that because this is getting ridicolous. Your reply has absolutely zero to do with what I said.
You didn’t directly of course I’m not going to sit here and lie about that. It’s just anytime anyone on this forum wants or expects more from the norm we’ve been given with Frontier CMS sequels it has been met with, “that’s a lot of work it’s too unrealistic be grateful for what you have”. The whole point of the forums and consumer feedback is to say we want and expect more from our products. How else are they going to know that if we don’t say that. It’s disheartening to get shut down when the things being asked for aren’t super unreasonable and have been a thing in gaming sequels for years, we’re just now in an age of capitalistic greed and micro purchases to increase share holder value and the fan bases are letting it be so by giving the devs constant excuses. Again I understand directly you have not said that we can’t share our opinions, but everytime we do these excuses come up that quite frankly just don’t add up when compared to other quality products of the past

Edit: maybe a little bit of it is pent up frustration for the current landscape and I personally apologize for that aspect of it, but I stand behind defending the consumer over the company
 
You didn’t directly of course I’m not going to sit here and lie about that. It’s just anytime anyone on this forum wants or expects more from the norm we’ve been given with Frontier CMS sequels it has been met with, “that’s a lot of work it’s too unrealistic be grateful for what you have”.
Then maybe next time you talk about something completely unrelated to what I am saying don't quote me and start with "In the most respectful way possible, how hard or not hard something is isn’t a concern for the consumer."

Not with a single line did I say anyone should lower their expectation of having a great game. The only expectation I have is for people to be reasonable when it comes to FINANCING a project. And it does not matter if the company writes red numbers or pitch black numbers. Any project one makes has to cost less in investment than what it brings in return. And as a reminder: I was the one constantly voicing how I dislike the hidden price raise in recent DLCs. Shouldn't that alone show you that I actually put a lot of thought into what it is financially acceptable and what is not for me? Doesn't sound like "just be grateful".

And again: Time = money.
There is a nice tune for that on the internet, which I can't post, because it drops the f-bomb. But worth googleing "it cost that much because it takes me bloody (replace with f word) hours".

Also, in that regard: Thank you @Chuditch for so detailed proving my point that this all is not (and should not be) a copy paste job. I feel time and work needed is clearly underestimated here.

TL;DR: You can expect from the game as much as you want - but then be willing to pay the money / a reasonable price for it. Yes, your hard earned money. Because the people working on the game are earning their pay checks hard as well.
 
Then you've got all the extra model, skin and animation work that has come with the introduction of breeding to the game. Breeding requires there to be both male and female animals, but the previous games only had females, so they've had to go back and add sexual dimorphism to every species and species variant in the game
Not all dinosaurs will have dimorphism though, the video you linked show that lokiceratops will not have many differences for example. Plus some creatures in the jurassic franchise don't have much going on anyway, Carnotaurus and baryonix have both genders show on screen and they didn't have any dimorphism either.
 
maybe a little bit of it is pent up frustration for the current landscape and I personally apologize for that aspect of it, but I stand behind defending the consumer over the company
I've sat on this for quite a while now, and I really didn't want to get into it because I know the reaction of a bunch of people already ahead of time so I didn't bother with it; but here it goes.*

Everything surrounding the potential sequel is muddled by a general debate mentality that's been a thing across social media for years now. And because of that, every argument has to be enlarged and there has to be a "good side" and a "bad side"; instead of just a bunch of people who can have different opinions and learn from each others perspective. We're not having discussions; it's always debates.

And in these debates sometimes I get the feeling that something as simple (and at the end of the day optional) as a video game is lifted up to this big moral competition because it's much easier to defend your position from a moral high ground against this "evil greedy company" than to just express why you don't like a certain thing. Personally I must say that that also starts to get tiring at a certain point because I really can't keep reading the millionth post by someone who thinks that cutting/reselling even a single animal is a crime against society. (Hyperbole here of course, but you get what I mean).

It's like, just like or dislike it. It's fine. You're just as much in your right to dislike the idea of not getting all the original animals back as someone is who doesn't think all the animals should return. You're completely in your right to think that certain things are not worth it for you to buy the sequel, just as someone else is perfectly in their right to say that for instance the updated pathing system alone is enough of an upgrade to them. You're not more right or wrong if you pick either option, it's fine, it's not a competition. It doesn't have to be siding with consumers vs siding with the company; there's room for your own opinion and nuance.

It would be really nice to just have a calm discussion about this topic. Because so far I've refrained from joining in here because of the competitive nature of it all, whilst I'm genuinely interested in knowing why for instance a certain person wants a specific animal to make it into the sequel because that always comes with an interesting story.

* This isn't directed at you specifically btw, I'm just trying to point out why "the other side" might also be getting a bit frustrated.
 
Not all dinosaurs will have dimorphism though, the video you linked show that lokiceratops will not have many differences for example.
As I said they will mostly be just skin and model edits for most of them, not like making an entirely new species (or juveniles), but it's still a workload to consider. Lokiceratops in particular does have notable dimorphism though, such as in the brow horns (shorter and downcurved horns in the female, with males having longer upturned horns with light banding), frill projections (slightly longer in the male) and patterning (more vivid and extensive in the males, though it'll differ depending on the skins you chose of course).

EDIT: Images for comparison
jwe3-reveal-screenshot-lokiceratops-1920x1080-wm.jpg

jwe3-dinosaur-showcase-lokiceratops-thumbnail_1920x1080.jpg
 
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