Which is actually good. In my Mamba I almost always overshoot when boosting.That's how I always make turns. Still sluggish compared to Manda and Cobra V. Almost no reaction at all to boost, either.
Which is actually good. In my Mamba I almost always overshoot when boosting.That's how I always make turns. Still sluggish compared to Manda and Cobra V. Almost no reaction at all to boost, either.
I mean, almost no increase in turn rate when boosting (FA on or off don't matter). The straight line speed and insensitivity to mass is great. It's just that Fdev didn't exaggerate when they said on the livestream that it's "very much on rails"Which is actually good. In my Mamba I almost always overshoot when boosting.
Having done a lot of combat using many different weapon loadouts, the Corsair does great in PP CZs (hardest npcs), and has one of the better ships for Thargoids as well. The raw stats doesn't mean everything. Get used to it and you can do very well.https://coriolis.io/ sort to AGILITY (its bad MAMBA !)
Why get used to it? Just use a special ship for this and everything will be much easier.Having done a lot of combat using many different weapon loadouts, the Corsair does great in PP CZs (hardest npcs), and has one of the better ships for Thargoids as well. The raw stats doesn't mean everything. Get used to it and you can do very well.
Play what you enjoy, not just min maxed? Try something new? Expand your horizons?Why get used to it? Just use a special ship for this and everything will be much easier.
In normal zones I always use Corvette, in AX zones Cutter.
I'm no longer using the Vette in CZ. It's the undisputed king in bounty hunting, but in a CZ any of the medium heavy fighters like FdL, Mamba, Python MK II and now Corsair are much much better for the job.Why get used to it? Just use a special ship for this and everything will be much easier.
In normal zones I always use Corvette, in AX zones Cutter.
Sorry, it's hard for me to understand the word better. My Corvette closes any zone faster and safely for me!I'm no longer using the Vette in CZ. It's the undisputed king in bounty hunting, but in a CZ any of the medium heavy fighters like FdL, Mamba, Python MK II and now Corsair are much much better for the job.
I engineer my modules and ships to make it easier for me to play. And I'm not going to strip my ships to make it harder for me to play.Play what you enjoy, not just min maxed? Try something new? Expand your horizons?![]()
<sarcasm> Why? Corvette and Cutter are the big combat ships, therefore they must be better </sarcasm>Play what you enjoy, not just min maxed? Try something new? Expand your horizons?![]()
I use to clear high CZs in a Vulture faster than my PvP Squad members could in a corvette.I engineer my modules and ships to make it easier for me to play. And I'm not going to strip my ships to make it harder for me to play.
I should probably take my Mandalay into a CZ, Cytos and Concord Cannons. But I just feel comfy with my trusty beam/multicannon/cascade rail medium ships.I use to clear high CZs in a Vulture faster than my PvP Squad members could in a corvette.
In the current CZ I'm using a Cobra Mk V to deadly effect. Cryptos go through shields like a hot knife through butter and the multis make the PP go boom before the hull drops less than 60%. CQB combat, hugging their tail, dog fighting.
I'm still working towards my Concords...these flippin CZs keep getting in the way of my progress.I should probably take my Mandalay into a CZ, Cytos and Concord Cannons. But I just feel comfy with my trusty beam/multicannon/cascade rail medium ships.
Do it! Short range, oversized Concord cannons are amazing module and hull killers. I find that one small corrosive multicannon plus one small feedback cascade railgun for cancelling SCB-s gel really well with concords, but cytoscramblers are certainly a valid option, too.I should probably take my Mandalay into a CZ, Cytos and Concord Cannons. But I just feel comfy with my trusty beam/multicannon/cascade rail medium ships.
My Concords are short range high yield shell, basically turning the entire interior of my target into jelly.Do it! Short range, oversized Concord cannons are amazing module and hull killers. I find that one small corrosive multicannon plus one small feedback cascade railgun for cancelling SCB-s gel really well with concords, but cytoscramblers are certainly a valid option, too.
Hmm. Are you sure this is a high-speed ship?oh yeah, probably a good idea to link a build. This is my armed multipurpose powerplay mission runner Corsair. It's easily capable to solo low and medium CZs, and high's work too if I concentrate a bit more
Edit: Before you ask: The B booster is in there because I had it in storage. No other reason.
How does the type of shield correlate with the speed? The unique point of the Corsair is that is fast, no matter what. Unless you downgrade the thrusters, you will almost always reach the speed cap, no matter how much mass you pile on.Hmm. Are you sure this is a high-speed ship?
I always thought that for a high-speed ship (the ability to escape from fire) and battles in zones (not just one pirate) you need to take a bi shield.
It's very strange, I think I wrote why.How does the type of shield correlate with the speed?