ship interiors - will they happen

People say they want ship interiors, but few seem to like any of the gameplay that would be associated with it. Seems like a no win situation for FDev, with the better solution being the one that doesn't involve spending money.

Lots of people like the interior gameplay of for example Jump Ship.


Many people find Interiors with basic gameplay worth it too. Such as Star Citizen and Mass Effect. ME has little gameplay inside the Normandy except walk around, talk to NPCs, go to the captain's quarters, sleep. Yet, it feels much more immersive than without it.
 
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Not necessarily. Exploration from the cockpit didn't get the ability to use the Genetic Sampler either.

There just needs to be some reasonable balance. Maybe modules can only be repaired to a certain amount and don't get back to full functionality (like a damaged PP) if repaired from the cockpit. Full repair could require docking at a station or doing it by hand. Just an example.
 
Are you kidding me? ... So the ability to manually repair the Power Plant (and ideally core-modules) ...
-which would leave your Ship defenseless while you do so,
-which would be immediatly canceled as soon as you recieve fire ... AND
-which should IDEALLY be FREE to all Odyssey owners ...
would "make the fuss over Early Access ships seem like the faintest of whispers!"
...
WoW.
...
So what about the Horizons owners, they'd need to buy Odyssey, oops.. (those blinders appear to be working well!)
Do you even know what
"PAY TO WIN!!!"
means? ...
Yep, I do chum, it means that folk here howl over anything that may give someone who spent a few pennies to gain an 'advantage' in the game. 🤣

Surely you already knew that, unless you bury your head in the sand when anything that doesn't meet your narrative is posted here?
 
And that makes it almost certain that if ship interiors gave players the ability to repair functions that aren't currently available from the cockpit it would certainly be added to the cockpit repair functions at the same time.
Indeed, and I would guess that, if such occured, after the first time or two of wandering the corridors to repair XXX, many would just opt to fix everything sitting down, which would provide a disincentive to buy an interiors expansion to get the same functionality.
 
So what about the Horizons owners, they'd need to buy Odyssey, oops.. (those blinders appear to be working well!)

Yep, I do chum, it means that folk here howl over anything that may give someone who spent a few pennies to gain an 'advantage' in the game. 🤣

Surely you already knew that, unless you bury your head in the sand when anything that doesn't meet your narrative is posted here?
Personally I do not see having new content locked behind a paid expansion in the same light as charging people who buy the paid expansion AND then charging them as well for balance altering content in the same light.

Other opinions may vary of course and I am not arguing any literal definition of pay2win.......... but if an expansion does not contain any new content that a person without the expansion cannot access then either the expansion will be unlikely to be very popular OR it will be segregated completely from the base game.. which hardly seems ideal.

I suppose you could (legitimately as well) argue that a ship is an expansion then and so is fair game just like any paid expansion is. Its a sliding scale and I am not gonna argue either way on that.......... however i doubt FD would want to call ships expansions.... if they do it would be great for me, as i would get access to them for free ;)

(LTP holders get all expansions as well as any early access periods of said expansions... The reason LTP holders dont get this is because they are not considered expansions by FD)
 
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And when it comes to "Oh, there's another ship out there ... Oh I'm dead." you are once again purposefully bringing up an argument you KNOW to be without foundation as its already been dismanteled often enough: Extremely simple solution; As soon as you take damge ... you simply portal back to your helm via Telepresence 😱
Do you have fdev's design document that shows this is the plan?
 
Star Citizen is a money grabbing con that will never see a full release and Mass Effect was a third person RPG where you didn't fly the ship.

The point is many people do like ship interiors with bare minimum gameplay (see Star Citizen). Mass Effect is an action RPG which doesn't negate that people do like to walk around in their own ship to feel immersed. Starfield: people love the customization, changing Habitat modules, and walking around inside their ship.

The restriction of only sitting in the pilot seat feels like being a prisoner. ED needs interiors for a complete, immersive gameplay experience.
 
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Starfield: people love the customization, changing modules, and walking around inside their own ship.
I dislike the waste of time walking around a ship in Starfield represents. Did look once, used fast entrance & exit ever after.
Regardless of any feature in a game, some folk will like it, others loathe it...
 
I suppose you could (legitimately as well) argue that a ship is an expansion then and so is fair game just like any paid expansion is
A ship is just an optional asset, paid for or not (with the benefit that nobody actually needs to pay for them to have them, provided they have Odyssey, of course)
Any PDLC that expands the game itself would be included in the LEP, allegedly, so holders would have the option to install it or not...
 
Not necessarily. Exploration from the cockpit didn't get the ability to use the Genetic Sampler either.

Genetic sampler is only useful for Odyssey players on foot on planets with an Odyssey EVA suit, it's not a repair tool for the ship that we all already fly in, it's not a comparable object.
 
So what about the Horizons owners, they'd need to buy Odyssey, oops.. (those blinders appear to be working well!)
Oh rly, because last time I checked, ppl that do not own Odyssey can still be attacked by Ships exclusively obtainable through Odyssey RIGHT NOW!
😱 Guess my "blinders" must have prevented me from picking up on that no longer being the case :unsure:
... And wait a moment ... if I remember correctly ... a certain "Horizons" was once given away for free ... AND EVEN THAT caused a "fuzz" :D
Is it even possible to make ppl like you happy :ROFLMAO: ?

Surely you already knew that, unless you bury your head in the sand when anything that doesn't meet your narrative is posted here?
Nice try dude, nice try :D
Btw. I would recommend you to check out SC, it would do wonders for you :D²

AND:
I have literally never needed to repair my power plant outside a station. Ever. If that's the only contribution that ship interiors can offer, it's a waste of time.
OHOHO! A 100% undamaged Ship is truly so much easier to maintain than it would seem huh ...
So I guess you NEVER EVER overheated during an exploration-trip which left your power plant damaged?
Well excuse this old CMDR (who is an ARENA-Champion btw. 😘), for seemingly not flying in the same leagues of skill as you do 😩
Guess I do in fact need that "crutch" ... I truly hope you can find it in your heart to forgive me for my horrible lack of skill 😭
(And as mentioned, the power plant is merely the bare minimum ...)

AND PS:
Do you have fdev's design document that shows this is the plan?
You brought up a potential problem (What if you get attacked during Ship Repair?),
I brought up a potential solution (Then you could get simply insta-ported back to your helm via Telepresence.)
...
Funny really ... last time I checked I did not need a "design document" to propose such XD
...
But yeah, I guess we both know such simple concepts are already out-the-window here ;D
So where is your "design document" that would prove FDevs position as to such :unsure:;) ?
 
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Oh rly, because last time I checked, ppl that do not own Odyssey can still be attacked by Ships exclusively obtainable through Odyssey RIGHT NOW!
Indeed, they can be bought for credits when available in Odyssey, and used in Horizons - or can be bought only for Arx in Horizons... surely you knew that as an avid player of the game, with infinite knowledge of FD's intent and plans...
Btw. I would recommend you to check out SC, it would do wonders for you :D²
I paid my AAA game price years ago, it should be much more suited to you, I think, rather than me, not that I mind wasting that money, I bought CP2077 too...
Is it even possible to make ppl like you happy :ROFLMAO: ?
I'm particularly happy thanks, but then, I don't have totally belief in the game changing substantially before the servers are turned off, so enjoy what exists, rather than continually sniff the vapours...
 
Not being able to replace to repair the powerplant is a deliberate design choice, you won't be able to do that if ship interiors were implemented.
I mean, not being able to repair the hull was a deliberate design choice too, until it wasn't and they added hull repair limpets. I don't see any reason why powerplant repairs couldn't possibly be added, with or without interiors. Carriers kind of obliterated the last vestigal remains of exploration risk anyway.
I can think of many better things to do with interiors, and many other reasons why Frontier are never gonna do it, but why not if they somehow did.
 
I dislike the waste of time walking around a ship in Starfield represents. Did look once, used fast entrance & exit ever after.
Regardless of any feature in a game, some folk will like it, others loathe it...
I feel the same. First couple times I got on the ship in starfield was cool untill I realized there is nothing to do but play home decorating. If I want that I'll go play the sims. And don't even get me started on trying to get past the NPCs that won't move. 😣
 
I feel the same. First couple times I got on the ship in starfield was cool untill I realized there is nothing to do but play home decorating. If I want that I'll go play the sims. And don't even get me started on trying to get past the NPCs that won't move. 😣
I use my ship-installed crafting workbenches and research stations frequently - and I always enjoy travelling to the cockpit from the airlock, and vice versa. Gives me a real Armstrong moment feeling even with the loading screen airlock.

Each to their own, of course.

The most enjoyment I get from ship interiors in Starfield though (and I expect in Elite should they ever become a thing) is when boarding other vessels.
 
As much as I would love to have ship interiors myself, they will never be practical until artificial gravity is developed.

I just want to get into my imperial cutter at any time any place and go down one deck to where the jacuzzi is located. Of course, without artificial gravity that place is going to be a mess, with water all over the place.
 
You had to walk around the ship in Mass Effect or you'd miss out on significant chunks of the game- to the point where the main quests would not be completable. There would be literally no reason to do this in ED unless current gameplay functions are removed.

Yes, ME has important story conversations with crew on the Normandy. This could be added to ED as free or paid DLC. However, a lot of players like to walk inside their ship for immersion's sake. Walk on the bridge, through the corridors, captain's quarters, crew quarters, engineering bay, laboratory, briefing room, armory, life support, medical bay, cargo, fighter hangar etc. The freedom to explore your own ship is something special. If Fdev releases a ship interiors DLC with little gameplay, I bet it would sell like hot cakes.

As much as I would love to have ship interiors myself, they will never be practical until artificial gravity is developed.

I just want to get into my imperial cutter at any time any place and go down one deck to where the jacuzzi is located. Of course, without artificial gravity that place is going to be a mess, with water all over the place.

There could be Galnet news about the invention of new anti-gravity (artificial) or similar.

I use my ship-installed crafting workbenches and research stations frequently - and I always enjoy travelling to the cockpit from the airlock, and vice versa. Gives me a real Armstrong moment feeling even with the loading screen airlock.

Yeah, opening the door and walking down the boarding ramp to the planet soil is a proper Armstrong-experience. Now we have teleportation to a blue highlighted spot.
 
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