Well, if we break it down like that, Elite hasn't gotten any new gameplay in years. And there's probably none to add in the future either.Ship repair is not new gameplay. I can press a button to repair a ship now.
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Well, if we break it down like that, Elite hasn't gotten any new gameplay in years. And there's probably none to add in the future either.Ship repair is not new gameplay. I can press a button to repair a ship now.
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People say they want ship interiors, but few seem to like any of the gameplay that would be associated with it. Seems like a no win situation for FDev, with the better solution being the one that doesn't involve spending money.
This would only be available in Odyssey (as Horizons doesn't have perambulation)
So what about the Horizons owners, they'd need to buy Odyssey, oops.. (those blinders appear to be working well!)Are you kidding me? ... So the ability to manually repair the Power Plant (and ideally core-modules) ...
-which would leave your Ship defenseless while you do so,
-which would be immediatly canceled as soon as you recieve fire ... AND
-which should IDEALLY be FREE to all Odyssey owners ...
would "make the fuss over Early Access ships seem like the faintest of whispers!"
...
WoW.
...
Yep, I do chum, it means that folk here howl over anything that may give someone who spent a few pennies to gain an 'advantage' in the game.Do you even know what
"PAY TO WIN!!!"
means? ...
Indeed, and I would guess that, if such occured, after the first time or two of wandering the corridors to repair XXX, many would just opt to fix everything sitting down, which would provide a disincentive to buy an interiors expansion to get the same functionality.And that makes it almost certain that if ship interiors gave players the ability to repair functions that aren't currently available from the cockpit it would certainly be added to the cockpit repair functions at the same time.
Personally I do not see having new content locked behind a paid expansion in the same light as charging people who buy the paid expansion AND then charging them as well for balance altering content in the same light.So what about the Horizons owners, they'd need to buy Odyssey, oops.. (those blinders appear to be working well!)
Yep, I do chum, it means that folk here howl over anything that may give someone who spent a few pennies to gain an 'advantage' in the game.
Surely you already knew that, unless you bury your head in the sand when anything that doesn't meet your narrative is posted here?
Do you have fdev's design document that shows this is the plan?And when it comes to "Oh, there's another ship out there ... Oh I'm dead." you are once again purposefully bringing up an argument you KNOW to be without foundation as its already been dismanteled often enough: Extremely simple solution; As soon as you take damge ... you simply portal back to your helm via Telepresence![]()
Star Citizen is a money grabbing con that will never see a full release and Mass Effect was a third person RPG where you didn't fly the ship.
I dislike the waste of time walking around a ship in Starfield represents. Did look once, used fast entrance & exit ever after.Starfield: people love the customization, changing modules, and walking around inside their own ship.
A ship is just an optional asset, paid for or not (with the benefit that nobody actually needs to pay for them to have them, provided they have Odyssey, of course)I suppose you could (legitimately as well) argue that a ship is an expansion then and so is fair game just like any paid expansion is
Not necessarily. Exploration from the cockpit didn't get the ability to use the Genetic Sampler either.
Oh rly, because last time I checked, ppl that do not own Odyssey can still be attacked by Ships exclusively obtainable through Odyssey RIGHT NOW!So what about the Horizons owners, they'd need to buy Odyssey, oops.. (those blinders appear to be working well!)
Nice try dude, nice trySurely you already knew that, unless you bury your head in the sand when anything that doesn't meet your narrative is posted here?
OHOHO! A 100% undamaged Ship is truly so much easier to maintain than it would seem huh ...I have literally never needed to repair my power plant outside a station. Ever. If that's the only contribution that ship interiors can offer, it's a waste of time.
You brought up a potential problem (What if you get attacked during Ship Repair?),Do you have fdev's design document that shows this is the plan?
Indeed, they can be bought for credits when available in Odyssey, and used in Horizons - or can be bought only for Arx in Horizons... surely you knew that as an avid player of the game, with infinite knowledge of FD's intent and plans...Oh rly, because last time I checked, ppl that do not own Odyssey can still be attacked by Ships exclusively obtainable through Odyssey RIGHT NOW!
I paid my AAA game price years ago, it should be much more suited to you, I think, rather than me, not that I mind wasting that money, I bought CP2077 too...Btw. I would recommend you to check out SC, it would do wonders for you²
I'm particularly happy thanks, but then, I don't have totally belief in the game changing substantially before the servers are turned off, so enjoy what exists, rather than continually sniff the vapours...Is it even possible to make ppl like you happy?
I brought up a potential solution (Then you could get simply insta-ported back to your helm via Telepresence.)
... you are once again purposefully bringing up an argument you KNOW to be without foundation as its already been dismanteled often enough
I mean, not being able to repair the hull was a deliberate design choice too, until it wasn't and they added hull repair limpets. I don't see any reason why powerplant repairs couldn't possibly be added, with or without interiors. Carriers kind of obliterated the last vestigal remains of exploration risk anyway.Not being able to replace to repair the powerplant is a deliberate design choice, you won't be able to do that if ship interiors were implemented.
I feel the same. First couple times I got on the ship in starfield was cool untill I realized there is nothing to do but play home decorating. If I want that I'll go play the sims. And don't even get me started on trying to get past the NPCs that won't move.I dislike the waste of time walking around a ship in Starfield represents. Did look once, used fast entrance & exit ever after.
Regardless of any feature in a game, some folk will like it, others loathe it...
I use my ship-installed crafting workbenches and research stations frequently - and I always enjoy travelling to the cockpit from the airlock, and vice versa. Gives me a real Armstrong moment feeling even with the loading screen airlock.I feel the same. First couple times I got on the ship in starfield was cool untill I realized there is nothing to do but play home decorating. If I want that I'll go play the sims. And don't even get me started on trying to get past the NPCs that won't move.![]()
You had to walk around the ship in Mass Effect or you'd miss out on significant chunks of the game- to the point where the main quests would not be completable. There would be literally no reason to do this in ED unless current gameplay functions are removed.
As much as I would love to have ship interiors myself, they will never be practical until artificial gravity is developed.
I just want to get into my imperial cutter at any time any place and go down one deck to where the jacuzzi is located. Of course, without artificial gravity that place is going to be a mess, with water all over the place.
I use my ship-installed crafting workbenches and research stations frequently - and I always enjoy travelling to the cockpit from the airlock, and vice versa. Gives me a real Armstrong moment feeling even with the loading screen airlock.