Latest CG, the clearest example of P2W in ED to date?

Well, at least FD stuck to their guns with regards to the CM4!
which funnily enough i would be happy if they released to all - though i understand some would argue loudly so i do not blame FD either way.

Personally i feel i have had far more exclusivity than needed... hell they could release it for Ody only (or the ARX store ;) ) and it would still not really be breaking any promises of it only being available in horizons to those who preordered.

give those who did preorder a unique ship skin for it and i would consider that more than fair!.
 
SC is NOT P2W tho. After all there is no winning in Star Citizen. You’re paying to support the idea of the game.

All of the ships are available in game for free.



😈
untill they do a wipe and they take all the credit bought ships out of peoples accounts and only give back the cash bought ships for free......... ships which are bought for in cash having free replacement in game........(Frontier would never do that :D ) to be honest i doubt i will be playing SC until they stop that nonsense despite having my backer copy of it.
 
untill they do a wipe and they take all the credit bought ships out of peoples accounts and only give back the cash bought ships for free......... ships which are bought for in cash having free replacement in game........(Frontier would never do that :D ) to be honest i doubt i will be playing SC until they stop that nonsense despite having my backer copy of it.
But according to some in this thread, that is STILL not pay to win becuase you could just re earn those ships again in game. ;)
It's only time spent after all not money, right? Chris Roberts had the gall to call it "Pay to Laze"

To many arguing on behalf of FDEV in here, P2W is a super simple definition... Is there a "win state" in ED? No. Well then there can be no Pay 2 Win. Simples.
To others, P2W is more nuanced. Someone early said P2A (advantage) which is an odd turn of phrase, but I know what they mean.
It's a case of how much time do you lose if you don't pay?
Cosmetics are clearly NOT P2W by any measure what soever.

But the fact that one can fly one's pocket mandalay to a port 500 Ly away from Minerva, despawn it, spawn an pocket Panther, with >1000T cargo, fill it with CMM at a station further away from the fray, fly back to the station and despawn it and respawn their mandalay...

That's a pretty powerful mechanism that will NEVER be available to someone who doesn't pay even if the ships aren't engineered...

which brings me back to the original tenet:

Is there a "win state" in ED? No. Well then there can be no Pay 2 Win. Simples. Right? Right?

hmm... it's definitely a grey area.
 
Last edited:
But according to some in this thread, that is STILL not pay to win becuase you could just re earn those ships again in game.

It's only time spent after all not money, right? Chris Roberts had the gall to call it "Pay to Laze"
it is what it is and this is probably not the place to moan about that game..... maybe i am naive but i am still hoping this is all pre release drama and once it launches (and i hope it does 1 day) a lot of this nonsense will be sorted. Hope dies last after all.

I plan to retire in 10 years so fingers crossed it will be ready by then......... PC2 should be earnable with credits in this game by then as well! ;)
 
Last edited:
Hyperbole.
Really?
My build - is this hyperbolic?
Fact is that the Panther has so much power available that it needs to be packed with 6 overcharged plasmas, 4 railguns, a reinforced class 8 prismatic shield, 6 shield boosters and a size 7 shield cell bank to finally run out of power.
And you mentioned Hyperbole! 🤣
The comment about nothing better than a Sidewinder is just asinine and unworthy of you.
I didn't cast the first stone...
 
:D

Still love my CM4, its my go-to ship for ground missions.
I play a second commander called Rick Sanchez 3L-173... He's a tightwad sunovabich and only flies small ships+ the Type 7 flying coffin... (keelback for SLF action is also permitted)

The Mk 4 is his favourite ship for pretty much everything. It's slow as molasses but it's really nicely fitted bested only by its namesake successor.
 
It runs on an armoured plant with thermal spread and still powers everything without requiring any kind of power management. There's still the whole range of overcharging the plant, so you could fit much much more still.
It wasn't me who shouted hyperbole... (so you think every ship should be forced to have to use power management too?)
 
It wasn't me who shouted hyperbole... (so you think every ship should have to have power management too?)
Depends on the loadout obviously. Meanwhile the Beluga sits at the other end of the spectrum, this is a modest build, but absolutely requires a G5 OC plant and power management to run, on a ship that's already notoriously hot.
 
...if FD start ramping up the HP on NPCs...
Wouldn't do them much good. The reason I can blow up CZ ships in 2-3 salvos in my Corsair after dropping the shield is more to do with the 6 balls of plasma going through the power plant than anything I'm doing to the hull.

If FDev actually wanted NPCs to be more of a challenge because of increased DPS of the new ships, they need to either make NPCs smarter or up their damage. Two changes I'd welcome anyway based on how my thermal resist biweave build iClipper and FAS stand up against spec ops FdLs.
 
Wouldn't do them much good. The reason I can blow up CZ ships in 2-3 salvos in my Corsair after dropping the shield is more to do with the 6 balls of plasma going through the power plant than anything I'm doing to the hull.

If FDev actually wanted NPCs to be more of a challenge because of increased DPS of the new ships, they need to either make NPCs smarter or up their damage. Two changes I'd welcome anyway based on how my thermal resist biweave build iClipper and FAS stand up against spec ops FdLs.
fair point but just keep in mind not everyone has specialised builds to surivive such encounters.

my FGS gets melted very quickly against spec ops... and bare in mind this isnt some E rated pile of junk, it is a mostly A rated, partly engineered ship.
unless the solution is we all fly metabuilds then i fear a ship to make you sweat would be insta death for other ships.
 
Depends on the loadout obviously. Meanwhile the Beluga sits at the other end of the spectrum, this is a modest build, but absolutely requires a G5 OC plant and power management to run, on a ship that's already notoriously hot.
You can't make an argument on the basis of a bad build. That's like adding a class 8A fuel scoop to a T-9 and complaining about the power requirements.
 
Back
Top Bottom