I know it's probably a pipe dream, but since the devs said that there is no way you will be able to destroy stations I really hope to see some sort of station "takeover" when they release the FPS expansion. For example, maybe the Empire is invading a system and you failed to hold them back, so you, your groups, and the rest of the station authorities try to fight them off from inside the station - and if you fail again, the Empire will then enslave the local population and turn it into Empire territory. Maybe players can take over a low population/security station and charge people/NPC's that are outside of your group/faction taxes and terrifs.
The low pop system thing would be really great. After all it is not hard to corner such small market, control incoming and outgoing traffic etc.
Then of course there is a chance that previous owner would decide that tax revenues and or "image damage" from loosing such system justify military escalation (as those systems are essentialy feudal tax farms for bigger entities)
Then if players would incur enough damage (count cost replacemet of lost ships, cargo etc) to rethink further involvement, it would withdraw military forces, and instead post missions in surrounding system against said crew. Not to mention bounties and "outlaw" status for identified members of "liberation wing"
And ofc the pushback could succeed if players would turn tail.
And it all just begs for actual logistics support operation (ships and modules for both sides) that can be intercepted , affecting shooting war.
It's but a blip in major scope of things, but it could turn quite epic for players involved.