Serious, will there be any in the future, is there any I havent found yet ?
This game ( which I really enjoy so far ) has currently so many safety nets that I struggle to see the Danger apart from trying to navigate with the ingame map and not useing external tools
NPCs can be easily avoided and you can carebear without any harm till you run out of ideas what to do with all the money. Most NPCs have never seen a combat school or have such weak fitted ships that they run out of energy very fast and cant shot back.
You dont even have to bother about a ship loss apart from the uncovered part that is excluded from insurance cause your friendly space insurance company provides you immidiatly the exact same fitted ship you just lost a couple of seconds before and spares you the traveling and searching for your nice fittings.
You can avoid interaction with other players completly if you like and which I´m also guilty ( with real launch I will only play open but for learning the game it is actually nice ) but from what I heard from others even in open mode you rarely see anyone else that isnt an NPC.
Makeing money is a walk in the park if you trade or run missions till you have decent standings ( a few days ) and they drop 100-200k earning missions at you regular.
And then I see threads how hard this game is, starters need more credits, mission timer should stop when you log and so on...
Were I just missleaded by the Game title or do I overlook/read something that was already announced to come?
This game ( which I really enjoy so far ) has currently so many safety nets that I struggle to see the Danger apart from trying to navigate with the ingame map and not useing external tools
NPCs can be easily avoided and you can carebear without any harm till you run out of ideas what to do with all the money. Most NPCs have never seen a combat school or have such weak fitted ships that they run out of energy very fast and cant shot back.
You dont even have to bother about a ship loss apart from the uncovered part that is excluded from insurance cause your friendly space insurance company provides you immidiatly the exact same fitted ship you just lost a couple of seconds before and spares you the traveling and searching for your nice fittings.
You can avoid interaction with other players completly if you like and which I´m also guilty ( with real launch I will only play open but for learning the game it is actually nice ) but from what I heard from others even in open mode you rarely see anyone else that isnt an NPC.
Makeing money is a walk in the park if you trade or run missions till you have decent standings ( a few days ) and they drop 100-200k earning missions at you regular.
And then I see threads how hard this game is, starters need more credits, mission timer should stop when you log and so on...
Were I just missleaded by the Game title or do I overlook/read something that was already announced to come?
Last edited: