Just to add my opinion here: I think the 50% and 25% reduction in rebuy costs is a big big big error in judgement. It's a HUGE permanent advantage for PVP players. If people talk about balance this and balance that and fairness and stuff, you should think about this and realize how big of an advantage 50% reduction in rebuy cost is:
An Alpha and a mere mortal player have a feud. They constantly do battle with each other. The alpha can afford to loose twice as many ships, or fly a twice as expensive ship. If the normal player looses a ship, he will have to grind maybe 2 hours to replace it. The alpha only has to grind 1 hour. If both have equal credit reserve, the normal player will always have to give up the feud earlier than the alpha. It's a 100% increase in a war of attrition.
I know currently we don't have this kind of PVP gameplay. But we hopefully one day will.
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My question regarding my experience with the discount is this: Repairs are costing more than the ship insurance. Doesn't this create a perverse incentive for commanders with the discount not to flee combat? It's cheaper to die than to repair...
That might be a problem as well haha. An alpha player can afford to fight to the death instead of fleeing.