Situations like that just show how backwards the game is.
It's supposed to be the 30+eth Century and you can't fuel scoop every star, but you could do it 30 years ago!
The Computer system on board looks like they're still using a ZX Spectrum.
The trading system still needs a paper and pen approach.
Yup, very futuristic...
Please explain to me how you would fit scooping fuel from brown dwarfs into the narrative of the game. The fuel is from hydrogen, brown dwarfs cannot sustain hydrogen, thus you can't scoop them in real life if you even had to, that's why you can't in the game. Ships use hydrogen in their fuel formula, brown dwarfs do not sustain it, so please explain, how would this be possible in the game's narrative?
It seems you know very little. More people would be upset if you could for example scoop fuel from brown dwarfs... that makes no sense. Next thing I hear is that you say every gas giant should be terraformed into terrestrial worlds. Don't be ridiculous. The reason why you can scoop fuel from some stars such as main-sequence ones is because they have hydrogen. Our star has 73% hydrogen composition.
So no, if the fuel formula is comprised of hydrogen you wouldn't be able to scoop a brown dwarf in the 30th century...
You should either understand game design better, read more hard science fiction, read real science or think/do research before you mouth off something you just don't understand. A game's narrative in terms of designs exists to put constraints in place, constraints are important for game design, making every star scoopable makes no sense, many games impose narrative restrictions to create constraints for certain gameplay.
If you do not impose constraints you wouldn't have a reason for some things to exist, if you could scoop every star you might as well just do away with fuel in its entirety any ways. If every creature in a RPG dropped an item appropriate for you every time you killed it, that would render items and stats useless. Certain creatures may only drop certain items/stats or none at all, maybe it's based on a game's narrative, non-demon creatures can't drop demon-infused weapons, that means you'd need to kill demons for them, because somewhere in the game's narrative it says why normal creatures can't drop them.
This is all part of game design 101, and the fuel formula in the game is comprised of hydrogen, and nor every star has a hydrogen composition enough for scooping... like brown dwarfs. This is just basic design, come on. Stop mouthing off something because you fail to grasp it.