Our engine certainly takes advantage of the latest hardware, so don't worryWe are experimenting with a range of in-engine Anti-aliasing techniques and will enable them when we are happy with the results.
Glad that you all enjoyed the screenshots!
They are awesome, thank you all for sharing.
I am particularly impressed by the explosion effect. Given that is it lacking the usual z clipping issue seen in sprite based explosions, it does make me wonder what technique you are using?