Reviews are coming in

They can not breaking a game which has enormous potential in front of it. It would be a scandal and a lack of lucidity of the specialized press. They will always be in time to reconsider their positions, if the game does not evolve

My guess attitude from FD - sans offline mode issue of course - also gives them some signals. There are some human side of doing reviews and giving scores. If FD wouldn't have gave lot of information out, no doubt trading press would have been way more cautious. But FD have been pushing themselves to the limit for last two months. It shows. Game practically came together in last gamma builds. They have kept pushing out builds, tweaks, etc. after release non-stop. I am betting it clearly have impacted some scoring and/or reviews.
 
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The game is not even close to what it can be. I believe the game, in the current state, is the basis for implementations and corrections. More sub-systems, weapons, radars, etc; more ships, including the ability to move within them - improved visual effects, textures, etc .; more stable servers or whatever.

But I miss something and I think they should think about it: small updates, corrections or implementations - as well as news these updates in launcher itself.

This holds many players on expected improvements, new adventures or whatever. Do not like to compare games, but EVE Online school serves several online games.
 
Those scores are better than the game deserves. Well, review scores and metacritic should burn in hell anyway. The release was obviously rushed and deserves a lot more flak for it.

Dunno I am about 40 hrs in since gamma and maybe another 50 in premium beta. I am pushing 100 hrs and already pineing on the fact that I will be without a PC for 10 days so can't play for a while.

Not bad for a game supposedly unfit for release. 40 quid...... Cheap at twice the price imo and certainly my goty.

Pretty much all negative is focused on how hard getting started in ED is.

Reviewers should add disclaimer that "This game starts to be fun when you can afford Cobra, its modules for that purpose of yours, and know what you wanna do first".

This is one thing I totally do not get. So many reviews say about how poor the sidewinder is.

I am still in my little starter ship and after some upgrades I think its am amazing piece of hardware.

Sidewinder and oculus rift... A perfect match for gaming
 
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Reviews so far are very generous considering the game's current state. I'd say everything north of 7/10 is unjustified, because basic features such as co-op multiplayer support, aka 'wings, are still missing.
On the other hand those positive reviews will attract much more impulse buyers outside of the typical target demographic. Their financial support and fresh opinion on the game's concept might be exactly what ED needs for a long-term success.
 
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Reviews so far are very generous considering the game's current state. I'd say everything north of 7/10 is unjustified, because basic features such as co-op multiplayer support, aka 'wings, are still missing.
On the other hand those positive reviews will attract much more impulse buyers outside of the typical target demographic. Their financial support and fresh opinion on the game's concept might be exactly what ED needs for a long-term success.

there is some fairness to this. I mean although I am biased toward indies I will say the community at large will accept bugs in indie games more so than AAA games.

So with that I am suggesting if this multiplayer game was released as a AAA without multiplayer working well...welll it would be hell
 
there is some fairness to this. I mean although I am biased toward indies I will say the community at large will accept bugs in indie games more so than AAA games.

So with that I am suggesting if this multiplayer game was released as a AAA without multiplayer working well...welll it would be hell

Not so sure. Battlefied 4 score highly despite major crashing issues which went on for months after launch. The game is over a year old and yet the net code was only really fixed a few months back
 
Reviews so far are very generous considering the game's current state. I'd say everything north of 7/10 is unjustified, because basic features such as co-op multiplayer support, aka 'wings, are still missing.
On the other hand those positive reviews will attract much more impulse buyers outside of the typical target demographic. Their financial support and fresh opinion on the game's concept might be exactly what ED needs for a long-term success.

Games are reviewed on features what they have, not what they don't have.
 
Not so sure. Battlefied 4 score highly despite major crashing issues which went on for months after launch. The game is over a year old and yet the net code was only really fixed a few months back

thats a good point actually. Because when I say reviews I am thinking youtubers.

I never look at game review sites for AAA game reviews because its always
 
Games are reviewed on features what they have, not what they don't have.

At least one would hope that, but in ED's case the multiple positive reviews are also partially based on trust that FD will fulfill their promise to deliver crucial features (e.g. wings) after release.
 
At least one would hope that, but in ED's case the multiple positive reviews are also partially based on trust that FD will fulfill their promise to deliver crucial features (e.g. wings) after release.

That was never an issue, as FD have lot of money coming in from preorders (which they haven't touched).
 
That was never an issue, as FD have lot of money coming in from preorders (which they haven't touched).

Promised key features are always subject to change as we have seen in the past. Hence, I believe it when I see it. What I know based on facts, i.e., the current version, is that multiplayer and social tools are quite lacking.
The reviewers should do the same and update their verdicts in case things actually improve.
 
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It isn't reasonable to fixate on a fantasy vision of what the game will be, or to fixate entirely on what it lacks at this moment, and the two are pretty closely connected. What the game is right now includes the fruits of a tremendous amount of work and passion and you could quite rightly write a paean for many of them. That's worth remembering, it's no more reasonable or objective to focus on deficiencies to the exclusion of all else than it is to wholly ignore those absences. And the rate and quality of the work that has gone into this game, highly visibly and with great overall transparency is a part of that.

Personally I've wandered into a system where blue and turquoise class B stars bled coloured light into the narrow space between them, flown to a nebula, fought alongside (and against) other players in warzones, emerged victorious or dragged my spaceship, half-dead and lacerated by laser-fire back to port and breathed easier as the atmosphere was restored and the sounds of the station flooded back in. I've sided with or against local powers and liberated slaves, donated money entirely against my interests for no more reason than to feel I'd contributed.

I've seen isinona smuggling, a player flying through the superstructure of a coriolis with FA off, pirates and blockades at freeport, revolutionaries at lugh and long queues outside chango dock. I've even seen Michael Brookes posting on the forums a dozen or more times in the early hours of the morning.

Sometimes, I've even just sat and enjoyed the sights and sounds of an unfamiliar cockpit, or a familiar one, or an old favourite I haven't had cause to use for a long time. And that, in and of itself, is easy to overlook and alarmingly impressive.

Wings aren't quite there yet, probably dozens of things, small and large aren't there yet, but it shouldn't be difficult to believe that a dispassionate observer could appreciate everything that *is* there, and the rate at which it has manifested and developed. That's worth remembering. It can be both extremely impressive and also incomplete, enjoyable and yet not everything you want. These are not mutually exclusive.
 
The game is not even close to what it can be. I believe the game, in the current state, is the basis for implementations and corrections. More sub-systems, weapons, radars, etc; more ships, including the ability to move within them - improved visual effects, textures, etc .; more stable servers or whatever.

But I miss something and I think they should think about it: small updates, corrections or implementations - as well as news these updates in launcher itself.

This holds many players on expected improvements, new adventures or whatever. Do not like to compare games, but EVE Online school serves several online games.

Well Iskra Femme, not sure what you are talking about; (I haven't missed a thing)....Since the release of the game (there have been) a continuous series of small updates, corrections or implementations - as well as news of these updates in the launcher itself...
 
Promised key features are always subject to change as we have seen in the past. Hence, I believe it when I see it. What I know based on facts, i.e., the current version, is that multiplayer and social tools are quite lacking.
The reviewers should do the same and update their verdicts in case things actually improve.

You can in part thank metacritic for that as they only accept 1st scores
 
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