Picture the scene you have been playing for a few hours trading, smuggling, bounty hunting what ever when all of a sudden you get an incoming message from a faction you are friendly with at system XYZ that is approx 100 light years from your current location and they are under attack. The message dose not go into detail its a SOS and a call to arms, now you can either say "oh well that sucks good luck" then get on with your day, or you can stop what you are doing open your map and plot the quickest route you can to jump there.
Once you jump into the system you get a further update that a particular unfriendly faction has gathered up a task force and are planning on taking over your faction that you are friendly with. You are giving the location of the task force and as you are one of the first on scene your job is to slow them down for as long as possible until reinforcements come. What happens after that will all depend on how many players and NPC are friendly with said faction and how many ships they can gather in such short notice...
Now here is the other side of the story again you have been playing for a few hours doing the usual trading runs bounty hunting etc when you get a message from a certain faction you are friendly with they are planning to meet up at system x at a certain time in order to build up a task force to use force to expand their influence on a system called XYZ.. Now you as a player can simply say "well good luck" or you can meet up with the task force in order to jump into system XYZ and blitz what ever opposition you come accross....
What do you think could this sort of game play work?
Once you jump into the system you get a further update that a particular unfriendly faction has gathered up a task force and are planning on taking over your faction that you are friendly with. You are giving the location of the task force and as you are one of the first on scene your job is to slow them down for as long as possible until reinforcements come. What happens after that will all depend on how many players and NPC are friendly with said faction and how many ships they can gather in such short notice...
Now here is the other side of the story again you have been playing for a few hours doing the usual trading runs bounty hunting etc when you get a message from a certain faction you are friendly with they are planning to meet up at system x at a certain time in order to build up a task force to use force to expand their influence on a system called XYZ.. Now you as a player can simply say "well good luck" or you can meet up with the task force in order to jump into system XYZ and blitz what ever opposition you come accross....
What do you think could this sort of game play work?