Hardware & Technical Who is holding out for the Rift Consumer edition?

Renso

Banned
I would go for the Oculus Rift over 4k.

I currently have a DK2 - I can honestly tell you if you offered me a large 4k Monitor right now in exchange for my low res DK2 I would say no. Once you have experienced the Rift you can't go back to playing this game on a monitor. I can't anyway.

hows the resolution? I mean is it clear? i've heard that fonts and type tend to not be legible sometimes..
 
The consumer release is 1080p, which is significantly higher than the dev edition at 720p - so yes, you will have no problem reading anything
 
I am holding out to TRY a Rift at release and see what it's like.

If they price it too high, it'll stay as a rich kid's toy and I won't bother with it.

I'm not hugely impressed with what I've seen of the DK2 so far.
 
I am currently reiterating my thoughts about the rift,
i do want to be able to have head tracking and a more immersive gameplay,
than my current setup is allowing me.

Yet i want to wait for the consumer version,
but the desire is building up.

Will it work with my rig anyway,
haven't read through the whole thing yet?

Intel core i7 -2600@ 3,4 ghz
nvidia geforce gtx 660
8 gig corsair ram low latency
 

SlackR

Banned
I personally dont understand the appeal of the rift so early in its development.. The low res simply sucks and although its cplteley immersive, the quality of the visuals is just not there yet.

That, and it makes using a hotas tricky.

I'd far sooner grab a new 34" curved wide screen led and use that.. No point in a smaller 28" 4k at all IMO.


Not my experience at all... Sure it's fiddly dialling everything in, but once you know what you are doing the game is crisp and sharp enough to lose yourself in. I have been playing on a Dk2 and a 780m powered laptop all xmas and it has been awesome! Looking forward to going back to DSR and my monster rig, but the DK 2 is the best experience out there currently. I have a 4k rig at home that barely gets switched on.
:)
 
The dk2 is 960 x 1080 per eye
no one knows what the CV is going to be, but its not 1080

I thought ck1 or whatever it's called is going to be a Note 4 screen 1440p. But who knows :)

Personally I am praying the castAR system catches up and FD supports it.
 
I'm def waiting for CV of the rift.
probably going to need a solid GPU upgrade as well I suspect.
My 560TI is still working like a champ, but it might be time to retire the old gal soon :)
 
I have the Rift DK2 and also 3 monitors.

The E : D view in the rift is awesome, literally, and I'm pleased I've been witness to it, but I routinely play on my 3 monitors.

I wouldn't get too excited about CV vs DK2. DK2 renders each eye at 960 x 1080, CV will probably be 1280x1440 (DK2 has a 1920x1080 screen, I'm guessing the CV will be 2560x1440). I don't think that's enough of a change to make much of an improvement (try playing E : D at 1280 x 1440 and max that up to a 50" screen and see what you think.) The CV should improve the pixel layout and reduce the 'screen door' effect though.

Re performance, the GPU has to render the scene twice, once for each eye. You need to maintain a framerate of 75fps (DK2) and possibly 90fps for CV. Plus the DK2 render target for the GPU is actually 2364x1461 (to compensate for the distortion that will be applied down to 1920x1080). Equivalent for the CV would be 3152 x 1770. Plus stereo rendering is still in its infancy with the Nvidia / AMD drivers so it is not the most efficient. So you should expect to need a 970 / 290X minimum for the CV, and turn things down to low. If the CV resolution is actually *higher* (there's a chance it'll be 4k) then all bets are off - the main issue if Oculus does this will be that the GPU demand will be enormous - I think even a single 980 would struggle.
 
I am holding out to TRY a Rift at release and see what it's like.

If they price it too high, it'll stay as a rich kid's toy and I won't bother with it.

Me too. I am desperately wanting it to be good, but with my poor eyesight, I am not convinced I will be able to use it with good result.
 

Renso

Banned
Not to take the thread off topic.. but has anyone experimented with Google Cardboard??? at least while they wait for the consumer release of the oculus...
 
I had the dk1 and tried elite with it, it was awesome but unplayable text wise due to resolution. I'm waiting for cv1 as I know the dk2 is a step up but not that much of a step up. I sold my dk1 to get a gtx970 and that will keep me happy this year til cv1 when I'll need to get a 2nd or maybe a ti when they come out.
 
I might be alone in waiting for CV2. See how much the res improves, let the bugs settle, hopefully get a solution to the keys issue (not so much an ED issue but for other games), wait for the price to drop.

There are way to many deal breakers for me in DK2 for me to believe that CV1 will be enough to push me to buy.
 
Not my experience at all... Sure it's fiddly dialling everything in, but once you know what you are doing the game is crisp and sharp enough to lose yourself in. I have been playing on a Dk2 and a 780m powered laptop all xmas and it has been awesome! Looking forward to going back to DSR and my monster rig, but the DK 2 is the best experience out there currently. I have a 4k rig at home that barely gets switched on.
:)

Yep same here, makes me wonder if those that make comments about the res actually only owned the DK1. Graphics are fine for me in the DK2 at 1080P all settings maxed except bloom, txt is fine, everything looks cool. No way would I go back to my 4K TV for Elite. Can't wait for the CV1
 
Yes I will buy an Oculus CV1 as soon as they become available for sale. I'm hoping for a convergence of technologies which will provide a truly enjoyable experience.

For example, the resolution should be 1080 per eye. Perhaps that SLI mode which allows for each card to render a single eye's display will be ready by then, or perhaps one really powerful card that can do both at high frame rates will be released.

I'm really looking forward to it.
 
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