Could use a charge indicator, but I'm not in favor of removing the delay.
Your WEP capacitor is for the cooling systems. Railguns (real ones) require enormous bursts of current that can only be delivered by super capacitors, with the main power supply existing to charge these. So, some delay makes sense.
Dumbfire missiles then? Those are way more damaging as dps goes and have no delay, just a very easy cicle to center
Missiles have significant travel time at anything but point blank range.
Hm, technically a Railgun should have its pronounced delay when recharging its capacitors before firing.
The firing moment itself should indeed occur without any delay (makes no sense).
I could see them firing on release of the trigger, if there was some maintenance energy/heat for keeping the railgun charged longer than necessary.
yea they seem more a subsystem killing whepion now then mass destruction.
Penetration is among the best in the game.
In real life?... no, they dont. i have fired many Gatling gun in my past... none of them have a spin up time..... but RL and Game =/= .
Strictly speaking, they start firing right away, but take a small amount of time (a few hundred milliseconds) to reach peak rate of fire. The laws of physics prevent the rotation from jumping to full speed instantaneously.
That said, the delay in games
is often enormously exaggerated, to make it perceptible for balance/flavor purposes.