So, you have an Asp Explorer it's worth 6,500,000 credits. Your ship gets destroyed, and you are presented with an insurance screen. For the most part, I ignored it. You get a loan, you get your ship back at a fraction of the cost. It's all good normally, and to be honest I didn't pay any attention to it until today when I couldn't afford a new ship. Yeah I had a temper trantrum, I mean who wouldn't after you'd lost 7.5 million in ship and upgrades... moving past that.
It got me thinking about the existing system... why does the ASP explorer only cost 250,000 credits when it is destroyed? The ship was worth 7.5 million, that's 1/30th of the ship cost. Also, why is there a loan of 200,000 credits available? In what practical way does that make sense? Sure I know it's only a game, but it's supposed to be a space trading game set in the future. That means an established economic system right?
Who exactly is going out, buying new ships, kitting them out at a 7.5 million value then selling them on to the player for 1/30th of the cost? Who is making money? What possible business model could ever exist that ensures that every time a ship is lost they lose 7.25 million credits?
We all know how real world insurance works, you pay X a month, and if your car is totalled you get a replacement. It's a regular payment based on how safely you drive. If you are a crazy nutjob making claims all the time your insurance costs will go through the roof. You benefit for no claims bonuses if you are very safe and never claim from them. This system punishes terrible drivers and rewards good drivers.
But in the elite universe, you only apparently pay the insurance company money + a bank loan when your ships dies. That means they only receive money when your ship is ended at a fraction of the ships cost...
No, this system needs to be rethought. There should be daily or weekly charge. That's how real world insurance works. So why the heck is it so weird in Elite? why as a business model doesn't it make any sense at all?
Or worse still are we all paying 7.5 million credits for a ship that can be manufacturered and delivered to the player for just 250,000 credits... in which case who the heck is getting the 7.25 million credit per ASP and how can I get in on that racket? haha
It got me thinking about the existing system... why does the ASP explorer only cost 250,000 credits when it is destroyed? The ship was worth 7.5 million, that's 1/30th of the ship cost. Also, why is there a loan of 200,000 credits available? In what practical way does that make sense? Sure I know it's only a game, but it's supposed to be a space trading game set in the future. That means an established economic system right?
Who exactly is going out, buying new ships, kitting them out at a 7.5 million value then selling them on to the player for 1/30th of the cost? Who is making money? What possible business model could ever exist that ensures that every time a ship is lost they lose 7.25 million credits?
We all know how real world insurance works, you pay X a month, and if your car is totalled you get a replacement. It's a regular payment based on how safely you drive. If you are a crazy nutjob making claims all the time your insurance costs will go through the roof. You benefit for no claims bonuses if you are very safe and never claim from them. This system punishes terrible drivers and rewards good drivers.
But in the elite universe, you only apparently pay the insurance company money + a bank loan when your ships dies. That means they only receive money when your ship is ended at a fraction of the ships cost...
No, this system needs to be rethought. There should be daily or weekly charge. That's how real world insurance works. So why the heck is it so weird in Elite? why as a business model doesn't it make any sense at all?
Or worse still are we all paying 7.5 million credits for a ship that can be manufacturered and delivered to the player for just 250,000 credits... in which case who the heck is getting the 7.25 million credit per ASP and how can I get in on that racket? haha