So my initial post was correct to begin with, why disagree then, especially with so much vitriol in it?
I didn't see my post as being all that "angry", not in a rage related way, but I suppose it can be read that way. More sarcastic anger "so wrong makes my brain hurt" "just no, no no no no! a million times no!". I might also have answered an angrier post during that one and it could have translated over, meant no anger directed at you. Apologies for the confusion.
And no, it was not correct, not really. One to one... a player hauler will be worth more, absolutely. However, the odds of coming across that player are lower than finding a flee on a 500 foot tall elephants bum. Far more profitable to take down the NPC traders who carry less valuable items but are far more plentiful. Also, a player is not likely to just hand it over -- far from it. Most are offended by the idea and would rather go boom than give over one ton of cargo.
In all my time pirating -- roughly 10 days, 6 to 8 hours per day -- I have come across just 7 player haulers. 7 total. I interdicted 4 of them. They carried decent stuff, but they didn't just surrender. One I got nothing, he blew up because he was trying to run and I didn't control myself well enough... one laser too many. Another did give up cargo, but he only had 10 tons (3k profit per ton for me). The other escaped, but was heavily damaged. The last I successfully launched limpets only to get about 5 tons of silver.
In that same time span, while searching for players, I pulled over more than a hundred npcs and have profited a little over 400k from the odds and ends they dropped. Some were a bust, others not. However, the difference is immense.
NPC pirating is way more profitable and steady. Player pirating is not. The interaction is what makes player pirating fun, as no outcome is scripted. In fact, there might even be some banter and some negotiation. With an NPC... it's boom boom kapow, drop cargo, NEXT.
It's true I may come across the holy grail of haulers -- 100 tons of plat/parad/gold/rares -- but I can still only hold 30 tons of the stuff... and even then, I have to chase, bring down shields and launch limpets BEFORE he can jump away. And since his ship is bigger, there is no FSD delay and I only have seconds to do this successfully.
So, again I say, NPC pirating is far easier and more profitable. But player pirating is much more fun.
Vitriol free, I hope.
-Saunders Out