There needs to be REAL forums (like MMO-C) where the real gamers can actually talk about ways to improve the game not with these bunch of forum basement friends.
Sorry OP. I agree there are a great many quality of life issues that could be resolved. Unfortunately this forum only has thosewho would dare not use thy software company's name in vain. It's as bad here as it is on the official WoW forums. They think that if you have a complaint that means you hate the game. Apparently something is black or white without a gray area. These are the same guys actually wish the game was single player!!!
There needs to be REAL forums (like MMO-C) where the real gamers can actually talk about ways to improve the game not with these bunch of forum basement friends.
There's an obscene amount of quality of life improvements that need to be made.
Why does the launch animation at the dock work so slow? Tedious after 500 times.
Why do you i have to open up contacts, find the person I was scanning with my k-warrant scanner, then look into contacts, then look to see if he's got a bounty on him? Breaks immersion, tedious.
Why does the nav plotter reset to economical every time?
"Play your way." Not really, play dope wars in space and haul goods all over or make my no real progression. Combat doesn't scale at all. not like there's a purpose to getting a bigger ship anyway. The only thing it does is let you haul more cargo from X-Y. I could take my 22 mil asp to a resource collection point but after a while, clean people I didn't shoot randomly turning red to me gets a little old. And tedious. Frontier, you've really made it hard for me to stay in combat, which is what I want to do. "play your way."
There's almost 0 player interaction and no purpose to doing anything. The conflict zones sound really really exciting until you realize that its just green and red ships flying around aimlessly while you spend more money killing them than you get out of them. 3k combat bonds? what a joke. We sit on voip and play together but the only benefit is keeping the boredom at bay whlie we play Elite: Docking Simulator 2014. I got a bunch of people to buy this game, now I'm getting a bunch of clanmates not to until it's more than what should be a 30 dollar early access game on steam.
This game promised way more than it delivered, especially calling itself 'multiplayer.'
Why does the launch animation at the dock work so slow? Tedious after 500 times.
There's an obscene amount of quality of life improvements that need to be made.
Why does the launch animation at the dock work so slow? Tedious after 500 times.
Why do you i have to open up contacts, find the person I was scanning with my k-warrant scanner, then look into contacts, then look to see if he's got a bounty on him? Breaks immersion, tedious.
Why does the nav plotter reset to economical every time?
"Play your way." Not really, play dope wars in space and haul goods all over or make my no real progression. Combat doesn't scale at all. not like there's a purpose to getting a bigger ship anyway. The only thing it does is let you haul more cargo from X-Y. I could take my 22 mil asp to a resource collection point but after a while, clean people I didn't shoot randomly turning red to me gets a little old. And tedious. Frontier, you've really made it hard for me to stay in combat, which is what I want to do. "play your way."
How does using the ship's onboard computer systems break immersion. What a load of tosh.
I just have not found anything to be really upset about yet. I am compiling a list of suggestions however.
I don't know as it breaks immersion but given that we're seeing augmented reality applications today you might think in the future when you have frame shift drives and the like the HUD in your cockpit might be capable of providing information at a glance.
We'd also have sensors that have over a 6km range and battles would be shots fired from across the system. Some things are part of making a game a game. I never had much issue with looking at my contacts, but I have it set with voice control etc.
How does using the ship's onboard computer systems break immersion. What a load of tosh.
The game promised an Elite remake and it delivered. Elite was never for a wider audience and it still isn't. Everybody who *should* be playing this game heard about it from the kickstarter time and most likely pledgedTaioring this game for your friends will likely screw it for us, so good riddance!
Wow, that's the most arrogant and (ironically) elitist post I've read on these forums, and that's saying something.
I'm sure Frontier will appreciate your desire to limit the game's market.
(And for the record, I'm loving Elite. No issues at all. But that post just struck a mighty dischord).