This just shows you fundamentally don't understand how the instancing works in Elite: Dangerous. They're dynamic instances which put players within visual range of each other together temporarily so they can interact. The only time this is limiting player interaction is if there are more than 32 players within ~10km of each other, which would be damn busy anyway.
The whole player population is playing at the same time in the same game world, hence it's an MMO.
This just shows you fundamentally don't understand how the instancing works in Elite: Dangerous. They're dynamic instances which put players within visual range of each other together temporarily so they can interact. The only time this is limiting player interaction is if there are more than 32 players within ~10km of each other, which would be damn busy anyway.
The whole player population is playing at the same time in the same game world, hence it's an MMO.
This is wrong, and it's easy to see that it is. I've never seen 32 maxed out even in the most populated systems. It's clear that when you get matched with one person, there's others you cannot get matched with because they are in a separate instance. And this is why you tend not to see other players when friends are on, as you always get matched into your friends instance even if it's otherwise empty. What seems most likely is that really you are matched with an instance, not a player per se.
Let's all just agree that this MMO while not an MMO is just an MMO but is not.
This thread isn't about if its an MMO or not, try R E A D I N G before posting so you can contribute to the discussion instead of degrading to semantics and arguing and looking daft.
The Thread is about; Did FD pull the MMO plug from marketing? If so why?
Its not because we want to hear you try to defend the game as an MMO if it is true, and if not that's fine too, better in fact.
So many panties in so many twists. Sorry ladies, no idea it would be this ridiculous, I may have not posted it, I was seeking some info and venting, because if it is true then its not the expectation that was set, and that's all its about.
EDIT; great, I post right after a Mod, totally embarrassed and not directed that way at all.![]()
I think Elite Dangerous is a MMO, but.........at this stage it looks weak. Too little interaction between the players in the field of trade, combat and social.
It seems like FD never advertised it was, but also it made no effort to stop others from doing it. Doing a search reveals just about everywhere calling it an MMO, including the Elite: Dangerous Wikipedia entry.
Hey now.. thief is a bit strong.. I prefer "one who facilitates the redistribution of the wealth/goods of others [to myself]".. pirate works as well (but has different romanticized context association).Hey, that's MY line, you thief![]()
Hey now.. thief is a bit strong.. I prefer "one who facilitates the redistribution of the wealth/goods of others [to myself]".. pirate works as well (but has different romanticized context association).
And I have been playing WoT since 2011. My opinion hasn't changed. And in the current state of affairs, I will sooner call World of Tanks an MMO than call ED one.
How is WoT a persistent world when you can't even decide which map to go to next? It's a glorified shooter lobby.
- A massively multiplayer online game (also called MMO and MMOG) is a multiplayer video game which is capable of supporting large numbers of players simultaneously. By necessity, they are played on the Internet.
So word smuggler then?...
How about the word 'plagiariser' sounds nice and seems strangely appropriate