one pilot? or more?

*Shameless plug*

This debate could link well with that oh so popular and much needed Flexiplayer and Exclusive Mode feature that was mentioned recently :p

Flexiplayer = Multiple characters

Exclusive Mode = 1 character only

?

*runs and hides*
 
Copied from the PBF (posted today on a similar thread) as it is most certainly relevant to this thread!

Hello Private Backers!

Your flurry of activity has indeed, worked! Here's our current thinking. Remember of course, that all usual caveats apply; this is not set in stone - we might change our mind.

So, current thinking is to have a small number of characters available per account. Say perhaps three normal characters. These can be "normal" commanders or "perma-death" commanders. Only one could ever be active "in-game" at a time and there would be no concept of links between them (so no shared stash, or reputation ties or any such stuff).

Our reasoning so far is as follows:

* More than one person can have a commander, so family members can get in on the act (of course, to play at the same time you'd need two accounts, but this is still - I think - a benefit. Personally I like to think that multiple commanders allows additional players to dip their toes and hopefully progress into obtaining additional accounts.)

* Player choices in-game can be more about the specific commander, reducing the worry that a bad call will ruin everything achieved so far. This is actually quite important; I want to train people away from the idea that there are "right" and "wrong" ways to play Elite: Dangerous. There are just choices and consequences, and we're trying to ensure that all lead to more fun. I want to remove barriers to player experimentation, whilst retaining consequence; I think multiple commanders helps this cause.

* Any potential exploits for multiple commanders almost certainly exists the the multiple account level as well, so limiting an account to one commander would not save us the time and effort of guarding against multiple commander exploits.

* Any serious player infractions (exploits and cheating, player abuse etc.) would always be dealt with on an account basis rather than at the commander level.

* Multiple commanders allow a player to have multiple roleplay options available at the same time, which could be very useful (e.g. I have a scoundrel pirate and a legit trader available depending on my mood, which friends are online etc.)

* I don't find the terms "main", "alt" or "toon" particularly useful in what we are creating. Whilst at a basic level you could certainly argue that the commander with the best current gear/most money/best contacts is your "main" there are no levels - that money can be lost, the gear can be broken, powerful friends can become deadly enemies.

Now this is not to say that we are casually dismissing potential dangers of multiple commanders. We are and always will be on the look out for exploits and activity that undermines the experience (the "cheapening" effect is a valid concern we have considered). But at the moment, we feel a more compelling argument can be made for multiple commanders.

I hope this gives a clear enough picture of our intentions as they stand currently.
 
Yes, that has convinced me the the issues are being dealt with correctly and I have changed my stance on it.

Like anyone cares. :D
 
Settled for me.

Thanks for the debate people - I can put my handbag away now :)


"...this is not set in stone - we might change our mind" :p

But yes, it looks like they're putting their faith into the community. Hopefully this one won't abuse multiple character use to the extent they have been elsewhere.

It'll be interesting to see how things pan out. Any odds on this thread being resurrected in a years time? ;) :smilie:
 
I may be mixed up here, but I thought that even if you are allowed multiple 'characters', they would all have the same name (because as a pledger you have already selected your game-name)?

If so it's potentially going to be mighty confusing when you come across Mr Liqua, not knowing if that's Mr Liqua-the-benevolent or Mr Liqua-the-will-spit-in-your-cornflakes-when-you-turn-around. Suppose you want revenge on the later character for some skuldugery but keep running into the former?

That's why I am against the concept of multiple 'characters' on an account. But I'll probably get over it if FD insist on allowing this.
 
First come...first served up on a plate.

I may be mixed up here, but I thought that even if you are allowed multiple 'characters', they would all have the same name (because as a pledger you have already selected your game-name)?

If so it's potentially going to be mighty confusing when you come across Mr Liqua, not knowing if that's Mr Liqua-the-benevolent or Mr Liqua-the-will-spit-in-your-cornflakes-when-you-turn-around. Suppose you want revenge on the later character for some skuldugery but keep running into the former?

That's why I am against the concept of multiple 'characters' on an account. But I'll probably get over it if FD insist on allowing this.

I think that was only to reserve the name you really wanted. Subsequent names will be whatever you can get, but at least you're now guaranteed your first choice and no-one else will have it...
 
If so it's potentially going to be mighty confusing when you come across Mr Liqua, not knowing if that's Mr Liqua-the-benevolent or Mr Liqua-the-will-spit-in-your-cornflakes-when-you-turn-around. Suppose you want revenge on the later character for some skuldugery but keep running into the former?

Understood.

I add though that there is no Commander Liqua.

(Leastways if you really wanted that name it's available - mine is something anonymous :))
 
Michael during KS - specific question asked by myself - confirmed as such.

I also have reserved 2 commander names due to pledge level.

That aside, multiple "toons" has nothing to do with atmosphere killing - that's a tad dramatic.

Add to this:

- Some have families and would like their kids to play but not wreck their main
- Some would like to play on both sides of the law, experience the game from all aspects
- Some would have commanders to play exclusively with friends, and a different one when solo

What are they to do - buy a 2nd account ? :rolleyes:


Totally agree, good points well made. Kudos.
 
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